# [Allosaurus](3-Mechanics\CLI\bestiary\beast/allosaurus-xmm.md) *Source: Monster Manual (2024) p. 348* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Allosaurus (XMM)" "size": "Large" "type": "beast" "subtype": "dinosaur" "alignment": "Unaligned" "ac": !!int "13" "hp": !!int "51" "hit_dice": "6d10 + 18" "stats": - !!int "19" - !!int "13" - !!int "17" - !!int "2" - !!int "12" - !!int "5" "speed": "60 ft." "skillsaves": "Perception": !!int "5" "senses": "passive Perception 15" "languages": "" "cr": "2" "actions": - "desc": "Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Piercing\ \ damage." "name": "Bite" - "desc": "Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage.\ \ If the target is a Large or smaller creature and the allosaurus moved 30+ feet\ \ straight toward it immediately before the hit, the target has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\ \ condition, and the allosaurus can make one Bite attack against it." "name": "Claws" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/allosaurus-xmm.webp" ``` ^statblock ## Environment grassland