# [Allosaurus](3-Mechanics\CLI\bestiary\beast/allosaurus-xmm.md)
*Source: Monster Manual (2024) p. 348*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Allosaurus (XMM)"
"size": "Large"
"type": "beast"
"subtype": "dinosaur"
"alignment": "Unaligned"
"ac": !!int "13"
"hp": !!int "51"
"hit_dice": "6d10 + 18"
"stats":
- !!int "19"
- !!int "13"
- !!int "17"
- !!int "2"
- !!int "12"
- !!int "5"
"speed": "60 ft."
"skillsaves":
"Perception": !!int "5"
"senses": "passive Perception 15"
"languages": ""
"cr": "2"
"actions":
- "desc": "Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Piercing\
\ damage."
"name": "Bite"
- "desc": "Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage.\
\ If the target is a Large or smaller creature and the allosaurus moved 30+ feet\
\ straight toward it immediately before the hit, the target has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\
\ condition, and the allosaurus can make one Bite attack against it."
"name": "Claws"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/beast/token/allosaurus-xmm.webp"
```
^statblock
## Environment
grassland