# [Ankylosaurus](3-Mechanics\CLI\bestiary\beast/ankylosaurus-xmm.md)
*Source: Monster Manual (2024) p. 348*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Ankylosaurus (XMM)"
"size": "Huge"
"type": "beast"
"subtype": "dinosaur"
"alignment": "Unaligned"
"ac": !!int "15"
"hp": !!int "68"
"hit_dice": "8d12 + 16"
"stats":
- !!int "19"
- !!int "11"
- !!int "15"
- !!int "2"
- !!int "12"
- !!int "5"
"speed": "30 ft."
"saves":
"Strength": !!int "6"
"senses": "passive Perception 11"
"languages": ""
"cr": "3"
"actions":
- "desc": "The ankylosaurus makes two Tail attacks."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Bludgeoning\
\ damage. If the target is a Huge or smaller creature, it has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\
\ condition."
"name": "Tail"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/beast/token/ankylosaurus-xmm.webp"
```
^statblock
## Environment
grassland