# [Ankylosaurus](3-Mechanics\CLI\bestiary\beast/ankylosaurus-xmm.md) *Source: Monster Manual (2024) p. 348* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Ankylosaurus (XMM)" "size": "Huge" "type": "beast" "subtype": "dinosaur" "alignment": "Unaligned" "ac": !!int "15" "hp": !!int "68" "hit_dice": "8d12 + 16" "stats": - !!int "19" - !!int "11" - !!int "15" - !!int "2" - !!int "12" - !!int "5" "speed": "30 ft." "saves": "Strength": !!int "6" "senses": "passive Perception 11" "languages": "" "cr": "3" "actions": - "desc": "The ankylosaurus makes two Tail attacks." "name": "Multiattack" - "desc": "Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Bludgeoning\ \ damage. If the target is a Huge or smaller creature, it has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\ \ condition." "name": "Tail" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/ankylosaurus-xmm.webp" ``` ^statblock ## Environment grassland