# [Cat](3-Mechanics\CLI\bestiary\beast/cat-xmm.md) *Source: Monster Manual (2024) p. 351, Player's Handbook (2024) p. 347* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Cat (XMM)" "size": "Tiny" "type": "beast" "alignment": "Unaligned" "ac": !!int "12" "hp": !!int "2" "hit_dice": "1d4" "stats": - !!int "3" - !!int "15" - !!int "10" - !!int "3" - !!int "12" - !!int "7" "speed": "40 ft., climb 40 ft." "saves": "Dexterity": !!int "4" "skillsaves": "Stealth": !!int "4" "Perception": !!int "3" "senses": "darkvision 60 ft., passive Perception 13" "languages": "" "cr": "0" "traits": - "desc": "The cat's jump distance is determined using its Dexterity rather than its\ \ Strength." "name": "Jumper" "actions": - "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 1 Slashing damage." "name": "Scratch" "source": - "XMM" - "XPHB" "image": "3-Mechanics/CLI/bestiary/beast/token/cat-xmm.webp" ``` ^statblock ## Environment desert, forest, grassland, urban