# [Constrictor Snake](3-Mechanics\CLI\bestiary\beast/constrictor-snake-xmm.md) *Source: Monster Manual (2024) p. 351, Player's Handbook (2024) p. 348* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Constrictor Snake (XMM)" "size": "Large" "type": "beast" "alignment": "Unaligned" "ac": !!int "13" "hp": !!int "13" "hit_dice": "2d10 + 2" "stats": - !!int "15" - !!int "14" - !!int "12" - !!int "1" - !!int "10" - !!int "3" "speed": "30 ft., swim 30 ft." "skillsaves": "Stealth": !!int "4" "Perception": !!int "2" "senses": "blindsight 10 ft., passive Perception 12" "languages": "" "cr": "1/4" "actions": - "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage." "name": "Bite" - "desc": "Strength Saving Throw: DC 12, one Medium or smaller creature the snake\ \ can see within 5 feet. Failure: 7 (3d4) Bludgeoning damage, and the target\ \ has the [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled) condition (escape\ \ DC 12)." "name": "Constrict" "source": - "XMM" - "XPHB" "image": "3-Mechanics/CLI/bestiary/beast/token/constrictor-snake-xmm.webp" ``` ^statblock ## Environment desert, forest, swamp, underwater