# [Dire Wolf](3-Mechanics\CLI\bestiary\beast/dire-wolf-xmm.md) *Source: Monster Manual (2024) p. 352, Player's Handbook (2024) p. 348* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Dire Wolf (XMM)" "size": "Large" "type": "beast" "alignment": "Unaligned" "ac": !!int "14" "hp": !!int "22" "hit_dice": "3d10 + 6" "stats": - !!int "17" - !!int "15" - !!int "15" - !!int "3" - !!int "12" - !!int "7" "speed": "50 ft." "skillsaves": "Stealth": !!int "4" "Perception": !!int "5" "senses": "darkvision 60 ft., passive Perception 15" "languages": "" "cr": "1" "traits": - "desc": "The wolf has [Advantage](3-Mechanics/CLI/rules/variant-rules/advantage-xphb.md)\ \ on an attack roll against a creature if at least one of the wolf's allies is\ \ within 5 feet of the creature and the ally doesn't have the [Incapacitated](3-Mechanics/CLI/rules/conditions.md#Incapacitated)\ \ condition." "name": "Pack Tactics" "actions": - "desc": "Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage.\ \ If the target is a Large or smaller creature, it has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\ \ condition." "name": "Bite" "source": - "XMM" - "XPHB" "image": "3-Mechanics/CLI/bestiary/beast/token/dire-wolf-xmm.webp" ``` ^statblock ## Environment forest, hill