# [Giant Ape](3-Mechanics\CLI\bestiary\beast/giant-ape-xmm.md)
*Source: Monster Manual (2024) p. 354*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Giant Ape (XMM)"
"size": "Huge"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "12"
"hp": !!int "168"
"hit_dice": "16d12 + 64"
"stats":
- !!int "23"
- !!int "14"
- !!int "18"
- !!int "5"
- !!int "12"
- !!int "7"
"speed": "40 ft., climb 40 ft."
"skillsaves":
"Athletics": !!int "9"
"Perception": !!int "4"
"Survival": !!int "4"
"senses": "passive Perception 14"
"languages": ""
"cr": "7"
"actions":
- "desc": "The ape makes two Fist attacks."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning\
\ damage."
"name": "Fist"
- "desc": "The ape hurls a boulder at a point it can see within 90 feet. Dexterity\
\ Saving Throw: DC 17, each creature in a 5-foot-radius [Sphere](3-Mechanics/CLI/rules/variant-rules/sphere-area-of-effect-xphb.md)\
\ centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target\
\ is a Large or smaller creature, it has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\
\ condition. Success: Half damage only."
"name": "Boulder Toss (Recharge 6)"
"bonus_actions":
- "desc": "The ape jumps up to 30 feet by spending 10 feet of movement."
"name": "Leap"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/beast/token/giant-ape-xmm.webp"
```
^statblock
## Environment
forest