# [Giant Ape](3-Mechanics\CLI\bestiary\beast/giant-ape-xmm.md) *Source: Monster Manual (2024) p. 354* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Ape (XMM)" "size": "Huge" "type": "beast" "alignment": "Unaligned" "ac": !!int "12" "hp": !!int "168" "hit_dice": "16d12 + 64" "stats": - !!int "23" - !!int "14" - !!int "18" - !!int "5" - !!int "12" - !!int "7" "speed": "40 ft., climb 40 ft." "skillsaves": "Athletics": !!int "9" "Perception": !!int "4" "Survival": !!int "4" "senses": "passive Perception 14" "languages": "" "cr": "7" "actions": - "desc": "The ape makes two Fist attacks." "name": "Multiattack" - "desc": "Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning\ \ damage." "name": "Fist" - "desc": "The ape hurls a boulder at a point it can see within 90 feet. Dexterity\ \ Saving Throw: DC 17, each creature in a 5-foot-radius [Sphere](3-Mechanics/CLI/rules/variant-rules/sphere-area-of-effect-xphb.md)\ \ centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target\ \ is a Large or smaller creature, it has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\ \ condition. Success: Half damage only." "name": "Boulder Toss (Recharge 6)" "bonus_actions": - "desc": "The ape jumps up to 30 feet by spending 10 feet of movement." "name": "Leap" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/giant-ape-xmm.webp" ``` ^statblock ## Environment forest