# [Giant Centipede](3-Mechanics\CLI\bestiary\beast/giant-centipede-xmm.md) *Source: Monster Manual (2024) p. 355* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Centipede (XMM)" "size": "Small" "type": "beast" "alignment": "Unaligned" "ac": !!int "14" "hp": !!int "9" "hit_dice": "2d6 + 2" "stats": - !!int "5" - !!int "14" - !!int "12" - !!int "1" - !!int "7" - !!int "3" "speed": "30 ft., climb 30 ft." "senses": "blindsight 30 ft., passive Perception 8" "languages": "" "cr": "1/4" "actions": - "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage,\ \ and the target has the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned)\ \ condition until the start of the centipede's next turn." "name": "Bite" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/giant-centipede-xmm.webp" ``` ^statblock ## Environment underdark, urban