# [Giant Centipede](3-Mechanics\CLI\bestiary\beast/giant-centipede-xmm.md)
*Source: Monster Manual (2024) p. 355*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Giant Centipede (XMM)"
"size": "Small"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "14"
"hp": !!int "9"
"hit_dice": "2d6 + 2"
"stats":
- !!int "5"
- !!int "14"
- !!int "12"
- !!int "1"
- !!int "7"
- !!int "3"
"speed": "30 ft., climb 30 ft."
"senses": "blindsight 30 ft., passive Perception 8"
"languages": ""
"cr": "1/4"
"actions":
- "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage,\
\ and the target has the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned)\
\ condition until the start of the centipede's next turn."
"name": "Bite"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/beast/token/giant-centipede-xmm.webp"
```
^statblock
## Environment
underdark, urban