# [Giant Crocodile](3-Mechanics\CLI\bestiary\beast/giant-crocodile-xmm.md) *Source: Monster Manual (2024) p. 356* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Crocodile (XMM)" "size": "Huge" "type": "beast" "alignment": "Unaligned" "ac": !!int "14" "hp": !!int "85" "hit_dice": "9d12 + 27" "stats": - !!int "21" - !!int "9" - !!int "17" - !!int "2" - !!int "10" - !!int "7" "speed": "30 ft., swim 50 ft." "skillsaves": "Stealth": !!int "5" "senses": "passive Perception 10" "languages": "" "cr": "5" "traits": - "desc": "The crocodile can hold its breath for 1 hour." "name": "Hold Breath" "actions": - "desc": "The crocodile makes one Bite attack and one Tail attack." "name": "Multiattack" - "desc": "Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing\ \ damage. If the target is a Large or smaller creature, it has the [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled)\ \ condition (escape DC 15). While [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled),\ \ the target has the [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)\ \ condition and can't be targeted by the crocodile's Tail." "name": "Bite" - "desc": "Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning\ \ damage. If the target is a Large or smaller creature, it has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\ \ condition." "name": "Tail" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/giant-crocodile-xmm.webp" ``` ^statblock ## Environment coastal, swamp