# [Giant Crocodile](3-Mechanics\CLI\bestiary\beast/giant-crocodile-xmm.md)
*Source: Monster Manual (2024) p. 356*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Giant Crocodile (XMM)"
"size": "Huge"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "14"
"hp": !!int "85"
"hit_dice": "9d12 + 27"
"stats":
- !!int "21"
- !!int "9"
- !!int "17"
- !!int "2"
- !!int "10"
- !!int "7"
"speed": "30 ft., swim 50 ft."
"skillsaves":
"Stealth": !!int "5"
"senses": "passive Perception 10"
"languages": ""
"cr": "5"
"traits":
- "desc": "The crocodile can hold its breath for 1 hour."
"name": "Hold Breath"
"actions":
- "desc": "The crocodile makes one Bite attack and one Tail attack."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +8, reach 5 ft. Hit: 21 (3d10 + 5) Piercing\
\ damage. If the target is a Large or smaller creature, it has the [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled)\
\ condition (escape DC 15). While [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled),\
\ the target has the [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)\
\ condition and can't be targeted by the crocodile's Tail."
"name": "Bite"
- "desc": "Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning\
\ damage. If the target is a Large or smaller creature, it has the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\
\ condition."
"name": "Tail"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/beast/token/giant-crocodile-xmm.webp"
```
^statblock
## Environment
coastal, swamp