# [Giant Fire Beetle](3-Mechanics\CLI\bestiary\beast/giant-fire-beetle-xmm.md)
*Source: Monster Manual (2024) p. 357*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Giant Fire Beetle (XMM)"
"size": "Small"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "13"
"hp": !!int "4"
"hit_dice": "1d6 + 1"
"stats":
- !!int "8"
- !!int "10"
- !!int "12"
- !!int "1"
- !!int "7"
- !!int "3"
"speed": "30 ft., climb 30 ft."
"damage_resistances": "fire"
"senses": "blindsight 30 ft., passive Perception 8"
"languages": ""
"cr": "0"
"traits":
- "desc": "The beetle sheds [Bright Light](3-Mechanics/CLI/rules/variant-rules/bright-light-xphb.md)\
\ in a 10-foot radius and [Dim Light](3-Mechanics/CLI/rules/variant-rules/dim-light-xphb.md)\
\ for an additional 10 feet."
"name": "Illumination"
"actions":
- "desc": "Melee Attack Roll: +1, reach 5 ft. Hit: 1 Fire damage."
"name": "Bite"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/beast/token/giant-fire-beetle-xmm.webp"
```
^statblock
## Environment
underdark