# [Giant Fire Beetle](3-Mechanics\CLI\bestiary\beast/giant-fire-beetle-xmm.md) *Source: Monster Manual (2024) p. 357* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Fire Beetle (XMM)" "size": "Small" "type": "beast" "alignment": "Unaligned" "ac": !!int "13" "hp": !!int "4" "hit_dice": "1d6 + 1" "stats": - !!int "8" - !!int "10" - !!int "12" - !!int "1" - !!int "7" - !!int "3" "speed": "30 ft., climb 30 ft." "damage_resistances": "fire" "senses": "blindsight 30 ft., passive Perception 8" "languages": "" "cr": "0" "traits": - "desc": "The beetle sheds [Bright Light](3-Mechanics/CLI/rules/variant-rules/bright-light-xphb.md)\ \ in a 10-foot radius and [Dim Light](3-Mechanics/CLI/rules/variant-rules/dim-light-xphb.md)\ \ for an additional 10 feet." "name": "Illumination" "actions": - "desc": "Melee Attack Roll: +1, reach 5 ft. Hit: 1 Fire damage." "name": "Bite" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/giant-fire-beetle-xmm.webp" ``` ^statblock ## Environment underdark