# [Giant Rat](3-Mechanics\CLI\bestiary\beast/giant-rat-xmm.md) *Source: Monster Manual (2024) p. 358* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Rat (XMM)" "size": "Small" "type": "beast" "alignment": "Unaligned" "ac": !!int "13" "hp": !!int "7" "hit_dice": "2d6" "stats": - !!int "7" - !!int "16" - !!int "11" - !!int "2" - !!int "10" - !!int "4" "speed": "30 ft., climb 30 ft." "saves": "Dexterity": !!int "5" "skillsaves": "Perception": !!int "2" "senses": "darkvision 60 ft., passive Perception 12" "languages": "" "cr": "1/8" "traits": - "desc": "The rat has [Advantage](3-Mechanics/CLI/rules/variant-rules/advantage-xphb.md)\ \ on an attack roll against a creature if at least one of the rat's allies is\ \ within 5 feet of the creature and the ally doesn't have the [Incapacitated](3-Mechanics/CLI/rules/conditions.md#Incapacitated)\ \ condition." "name": "Pack Tactics" "actions": - "desc": "Melee Attack Roll: +5, reach 5 feet. Hit: 5 (1d4 + 3) Piercing\ \ damage." "name": "Bite" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/giant-rat-xmm.webp" ``` ^statblock ## Environment forest, swamp, underdark, urban