# [Giant Toad](3-Mechanics\CLI\bestiary\beast/giant-toad-xmm.md) *Source: Monster Manual (2024) p. 360* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Toad (XMM)" "size": "Large" "type": "beast" "alignment": "Unaligned" "ac": !!int "11" "hp": !!int "39" "hit_dice": "6d10 + 6" "stats": - !!int "15" - !!int "13" - !!int "13" - !!int "2" - !!int "10" - !!int "3" "speed": "30 ft., swim 30 ft." "senses": "darkvision 60 ft., passive Perception 10" "languages": "" "cr": "1" "traits": - "desc": "The toad can breathe air and water." "name": "Amphibious" - "desc": "The toad's [Long Jump](3-Mechanics/CLI/rules/variant-rules/long-jump-xphb.md)\ \ is up to 20 feet and its [High Jump](3-Mechanics/CLI/rules/variant-rules/high-jump-xphb.md)\ \ is up to 10 feet with or without a running start." "name": "Standing Leap" "actions": - "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage\ \ plus 5 (2d4) Poison damage. If the target is a Medium or smaller creature,\ \ it has the [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled) condition\ \ (escape DC 12)." "name": "Bite" - "desc": "The toad swallows a Medium or smaller target it is grappling. While swallowed,\ \ the target isn't [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled) but\ \ has the [Blinded](3-Mechanics/CLI/rules/conditions.md#Blinded) and [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)\ \ conditions, and it has [Total Cover](3-Mechanics/CLI/rules/variant-rules/cover-xphb.md)\ \ against attacks and other effects outside the toad. In addition, the target\ \ takes 10 (3d6) Acid damage at the end of each of the toad's turns. The toad\ \ can have only one target swallowed at a time, and it can't use Bite while it\ \ has a swallowed target. If the toad dies, a swallowed creature is no longer\ \ [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained) and can escape\ \ from the corpse using 5 feet of movement, exiting with the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\ \ condition." "name": "Swallow" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/giant-toad-xmm.webp" ``` ^statblock ## Environment coastal, forest, swamp, underdark