# [Giant Toad](3-Mechanics\CLI\bestiary\beast/giant-toad-xmm.md)
*Source: Monster Manual (2024) p. 360*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Giant Toad (XMM)"
"size": "Large"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "11"
"hp": !!int "39"
"hit_dice": "6d10 + 6"
"stats":
- !!int "15"
- !!int "13"
- !!int "13"
- !!int "2"
- !!int "10"
- !!int "3"
"speed": "30 ft., swim 30 ft."
"senses": "darkvision 60 ft., passive Perception 10"
"languages": ""
"cr": "1"
"traits":
- "desc": "The toad can breathe air and water."
"name": "Amphibious"
- "desc": "The toad's [Long Jump](3-Mechanics/CLI/rules/variant-rules/long-jump-xphb.md)\
\ is up to 20 feet and its [High Jump](3-Mechanics/CLI/rules/variant-rules/high-jump-xphb.md)\
\ is up to 10 feet with or without a running start."
"name": "Standing Leap"
"actions":
- "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage\
\ plus 5 (2d4) Poison damage. If the target is a Medium or smaller creature,\
\ it has the [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled) condition\
\ (escape DC 12)."
"name": "Bite"
- "desc": "The toad swallows a Medium or smaller target it is grappling. While swallowed,\
\ the target isn't [Grappled](3-Mechanics/CLI/rules/conditions.md#Grappled) but\
\ has the [Blinded](3-Mechanics/CLI/rules/conditions.md#Blinded) and [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)\
\ conditions, and it has [Total Cover](3-Mechanics/CLI/rules/variant-rules/cover-xphb.md)\
\ against attacks and other effects outside the toad. In addition, the target\
\ takes 10 (3d6) Acid damage at the end of each of the toad's turns. The toad\
\ can have only one target swallowed at a time, and it can't use Bite while it\
\ has a swallowed target. If the toad dies, a swallowed creature is no longer\
\ [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained) and can escape\
\ from the corpse using 5 feet of movement, exiting with the [Prone](3-Mechanics/CLI/rules/conditions.md#Prone)\
\ condition."
"name": "Swallow"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/beast/token/giant-toad-xmm.webp"
```
^statblock
## Environment
coastal, forest, swamp, underdark