# [Giant Wasp](3-Mechanics\CLI\bestiary\beast/giant-wasp-xmm.md) *Source: Monster Manual (2024) p. 361* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Giant Wasp (XMM)" "size": "Medium" "type": "beast" "alignment": "Unaligned" "ac": !!int "13" "hp": !!int "22" "hit_dice": "5d8" "stats": - !!int "10" - !!int "14" - !!int "10" - !!int "1" - !!int "10" - !!int "3" "speed": "10 ft., fly 50 ft." "senses": "passive Perception 10" "languages": "" "cr": "1/2" "traits": - "desc": "The wasp doesn't provoke an Opportunity Attack when it flies out of an\ \ enemy's reach." "name": "Flyby" "actions": - "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage\ \ plus 5 (2d4) Poison damage." "name": "Sting" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/giant-wasp-xmm.webp" ``` ^statblock ## Environment forest, grassland, urban