# [Killer Whale](3-Mechanics\CLI\bestiary\beast/killer-whale-xmm.md) *Source: Monster Manual (2024) p. 364* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Killer Whale (XMM)" "size": "Huge" "type": "beast" "alignment": "Unaligned" "ac": !!int "12" "hp": !!int "90" "hit_dice": "12d12 + 12" "stats": - !!int "19" - !!int "14" - !!int "13" - !!int "3" - !!int "12" - !!int "7" "speed": "5 ft., swim 60 ft." "skillsaves": "Stealth": !!int "4" "Perception": !!int "3" "senses": "blindsight 120 ft., passive Perception 13" "languages": "" "cr": "3" "traits": - "desc": "The whale can hold its breath for 30 minutes." "name": "Hold Breath" "actions": - "desc": "Melee Attack Roll: +6, reach 5 ft. Hit: 21 (5d6 + 4) Piercing damage." "name": "Bite" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/killer-whale-xmm.webp" ``` ^statblock ## Environment underwater