# [Piranha](3-Mechanics\CLI\bestiary\beast/piranha-xmm.md) *Source: Monster Manual (2024) p. 366* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Piranha (XMM)" "size": "Tiny" "type": "beast" "alignment": "Unaligned" "ac": !!int "13" "hp": !!int "1" "hit_dice": "1d4 - 1" "stats": - !!int "2" - !!int "16" - !!int "9" - !!int "1" - !!int "7" - !!int "2" "speed": "5 ft., swim 40 ft." "senses": "darkvision 60 ft., passive Perception 8" "languages": "" "cr": "0" "traits": - "desc": "The piranha can breathe only underwater." "name": "Water Breathing" "actions": - "desc": "Melee Attack Roll: +5 (with [Advantage](3-Mechanics/CLI/rules/variant-rules/advantage-xphb.md)\ \ if the target doesn't have all its [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md)),\ \ reach 5 ft. Hit: 1 Piercing damage." "name": "Bite" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/beast/token/piranha-xmm.webp" ``` ^statblock ## Environment underwater