# [Starlight Apparition](3-Mechanics\CLI\bestiary\celestial/starlight-apparition-bam.md) *Source: Boo's Astral Menagerie p. 59, Light of Xaryxis* The transparent projections of unfortunate souls who perished in Wildspace or in the Astral Sea are known as starlight apparitions. Each one has a luminous, incorporeal appearance that resembles its former self, but with eyes that glow. A starlight apparition is different from a ghost. While a ghost is doomed to haunt the place where it died until some promise or goal it couldn't achieve in life is fulfilled, the goal of a starlight apparition is to help someone else avoid or overcome a perilous obstacle or accomplish a difficult task. A starlight apparition comes into being when the soul of a deceased individual, from its resting place in the afterlife, projects a spectral copy of itself across a vast distance with the help of a deity or another powerful celestial entity. The apparition lasts only as long as its services are needed to complete the task at hand; then it fades away, never to return. ```statblock "name": "Starlight Apparition (BAM)" "size": "Medium" "type": "celestial" "alignment": "typically Neutral Good" "ac": !!int "10" "hp": !!int "72" "hit_dice": "16d8" "stats": - !!int "1" - !!int "11" - !!int "10" - !!int "18" - !!int "16" - !!int "16" "speed": "0 ft., fly 30 ft. (hover)" "damage_resistances": "acid; cold; fire; bludgeoning, piercing, slashing from nonmagical\ \ attacks" "damage_immunities": "poison, radiant" "condition_immunities": "[blinded](3-Mechanics/CLI/rules/conditions.md#Blinded), [charmed](3-Mechanics/CLI/rules/conditions.md#Charmed),\ \ [exhaustion](3-Mechanics/CLI/rules/conditions.md#Exhaustion), [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened),\ \ [grappled](3-Mechanics/CLI/rules/conditions.md#Grappled), [paralyzed](3-Mechanics/CLI/rules/conditions.md#Paralyzed),\ \ [petrified](3-Mechanics/CLI/rules/conditions.md#Petrified), [poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned),\ \ [prone](3-Mechanics/CLI/rules/conditions.md#Prone), [restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)" "senses": "darkvision 120 ft., passive Perception 13" "languages": "the languages it knew in life" "cr": "5" "traits": - "desc": "The apparition can exist only on the Astral Plane. If it is sent to a location\ \ not on the Astral Plane, the apparition is destroyed." "name": "Astral Existence" - "desc": "While it has at least 1 hit point, the apparition sheds bright light in\ \ a 20-foot radius and dim light for an additional 20 feet." "name": "Illumination" - "desc": "The apparition can move through other creatures and objects as if they\ \ were difficult terrain. It takes 5 (1d10) force damage if it ends its turn\ \ inside an object." "name": "Incorporeal Movement" - "desc": "The apparition doesn't require air, drink, food, or sleep." "name": "Unusual Nature" "actions": - "desc": "Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 120 ft.,\ \ one target. Hit: 20 (5d6 + 3) radiant damage, and if the target is a creature,\ \ it must succeed on a DC 14 Wisdom saving throw or be [blinded](3-Mechanics/CLI/rules/conditions.md#Blinded)\ \ for 1 minute. The target can repeat the saving throw at the end of each of its\ \ turns, ending the effect on itself on a success." "name": "Radiant Eruption" - "desc": "One Humanoid that the apparition can see within 5 feet of itself must succeed\ \ on a DC 14 Charisma saving throw or be possessed by the apparition; the apparition\ \ then disappears, and the target is [incapacitated](3-Mechanics/CLI/rules/conditions.md#Incapacitated)\ \ and loses control of its body. The apparition now controls the body but doesn't\ \ deprive the target of awareness. The apparition can't be targeted by any attack,\ \ spell, or other effect, and it retains its alignment, Intelligence, Wisdom,\ \ Charisma, and immunity to being [charmed](3-Mechanics/CLI/rules/conditions.md#Charmed)\ \ and [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened). It otherwise\ \ uses the possessed target's statistics, but doesn't gain access to the target's\ \ knowledge, class features, or proficiencies.\n\nThe possession lasts until the\ \ body drops to 0 hit points, the apparition ends it as a bonus action, the body\ \ leaves the Astral Plane, or the apparition is forced out by an effect like the\ \ [dispel evil and good](3-Mechanics/CLI/spells/dispel-evil-and-good-xphb.md)\ \ spell. When the possession ends, the apparition reappears in an unoccupied space\ \ within 5 feet of the body. If it reappears in a location not on the Astral Plane,\ \ the apparition is destroyed. The target is immune to this apparition's Possession\ \ for 24 hours after succeeding on the saving throw or after the possession ends." "name": "Possession (Recharge 6)" "source": - "BAM" - "LoX" "image": "3-Mechanics/CLI/bestiary/celestial/token/starlight-apparition-bam.webp" ``` ^statblock