# [Starlight Apparition](3-Mechanics\CLI\bestiary\celestial/starlight-apparition-bam.md)
*Source: Boo's Astral Menagerie p. 59, Light of Xaryxis*
The transparent projections of unfortunate souls who perished in Wildspace or in the Astral Sea are known as starlight apparitions. Each one has a luminous, incorporeal appearance that resembles its former self, but with eyes that glow.
A starlight apparition is different from a ghost. While a ghost is doomed to haunt the place where it died until some promise or goal it couldn't achieve in life is fulfilled, the goal of a starlight apparition is to help someone else avoid or overcome a perilous obstacle or accomplish a difficult task. A starlight apparition comes into being when the soul of a deceased individual, from its resting place in the afterlife, projects a spectral copy of itself across a vast distance with the help of a deity or another powerful celestial entity. The apparition lasts only as long as its services are needed to complete the task at hand; then it fades away, never to return.
```statblock
"name": "Starlight Apparition (BAM)"
"size": "Medium"
"type": "celestial"
"alignment": "typically Neutral Good"
"ac": !!int "10"
"hp": !!int "72"
"hit_dice": "16d8"
"stats":
- !!int "1"
- !!int "11"
- !!int "10"
- !!int "18"
- !!int "16"
- !!int "16"
"speed": "0 ft., fly 30 ft. (hover)"
"damage_resistances": "acid; cold; fire; bludgeoning, piercing, slashing from nonmagical\
\ attacks"
"damage_immunities": "poison, radiant"
"condition_immunities": "[blinded](3-Mechanics/CLI/rules/conditions.md#Blinded), [charmed](3-Mechanics/CLI/rules/conditions.md#Charmed),\
\ [exhaustion](3-Mechanics/CLI/rules/conditions.md#Exhaustion), [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened),\
\ [grappled](3-Mechanics/CLI/rules/conditions.md#Grappled), [paralyzed](3-Mechanics/CLI/rules/conditions.md#Paralyzed),\
\ [petrified](3-Mechanics/CLI/rules/conditions.md#Petrified), [poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned),\
\ [prone](3-Mechanics/CLI/rules/conditions.md#Prone), [restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)"
"senses": "darkvision 120 ft., passive Perception 13"
"languages": "the languages it knew in life"
"cr": "5"
"traits":
- "desc": "The apparition can exist only on the Astral Plane. If it is sent to a location\
\ not on the Astral Plane, the apparition is destroyed."
"name": "Astral Existence"
- "desc": "While it has at least 1 hit point, the apparition sheds bright light in\
\ a 20-foot radius and dim light for an additional 20 feet."
"name": "Illumination"
- "desc": "The apparition can move through other creatures and objects as if they\
\ were difficult terrain. It takes 5 (1d10) force damage if it ends its turn\
\ inside an object."
"name": "Incorporeal Movement"
- "desc": "The apparition doesn't require air, drink, food, or sleep."
"name": "Unusual Nature"
"actions":
- "desc": "Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 120 ft.,\
\ one target. Hit: 20 (5d6 + 3) radiant damage, and if the target is a creature,\
\ it must succeed on a DC 14 Wisdom saving throw or be [blinded](3-Mechanics/CLI/rules/conditions.md#Blinded)\
\ for 1 minute. The target can repeat the saving throw at the end of each of its\
\ turns, ending the effect on itself on a success."
"name": "Radiant Eruption"
- "desc": "One Humanoid that the apparition can see within 5 feet of itself must succeed\
\ on a DC 14 Charisma saving throw or be possessed by the apparition; the apparition\
\ then disappears, and the target is [incapacitated](3-Mechanics/CLI/rules/conditions.md#Incapacitated)\
\ and loses control of its body. The apparition now controls the body but doesn't\
\ deprive the target of awareness. The apparition can't be targeted by any attack,\
\ spell, or other effect, and it retains its alignment, Intelligence, Wisdom,\
\ Charisma, and immunity to being [charmed](3-Mechanics/CLI/rules/conditions.md#Charmed)\
\ and [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened). It otherwise\
\ uses the possessed target's statistics, but doesn't gain access to the target's\
\ knowledge, class features, or proficiencies.\n\nThe possession lasts until the\
\ body drops to 0 hit points, the apparition ends it as a bonus action, the body\
\ leaves the Astral Plane, or the apparition is forced out by an effect like the\
\ [dispel evil and good](3-Mechanics/CLI/spells/dispel-evil-and-good-xphb.md)\
\ spell. When the possession ends, the apparition reappears in an unoccupied space\
\ within 5 feet of the body. If it reappears in a location not on the Astral Plane,\
\ the apparition is destroyed. The target is immune to this apparition's Possession\
\ for 24 hours after succeeding on the saving throw or after the possession ends."
"name": "Possession (Recharge 6)"
"source":
- "BAM"
- "LoX"
"image": "3-Mechanics/CLI/bestiary/celestial/token/starlight-apparition-bam.webp"
```
^statblock