# [Swarm of Lemures](3-Mechanics\CLI\bestiary\fiend/swarm-of-lemures-xmm.md)
*Source: Monster Manual (2024) p. 194*
When devils drive hosts of lemures into close proximity or when lemures compress into a single mass, a swarm forms and adopts a unified mind.
## Lemures
*Devils of Agony and Despair*
- **Habitat.** Planar (Nine Hells)
- **Treasure.** None
The least of all devils, lemures arise from wicked souls, their mortal memories scoured away. Only vague limbs and anguished features jut from these slurries of infernal proto-matter.
```statblock
"name": "Swarm of Lemures (XMM)"
"size": "Large"
"type": "fiend"
"subtype": "devil"
"alignment": "Lawful Evil"
"ac": !!int "12"
"hp": !!int "45"
"hit_dice": "6d10 + 12"
"stats":
- !!int "14"
- !!int "7"
- !!int "14"
- !!int "1"
- !!int "12"
- !!int "3"
"speed": "40 ft."
"damage_resistances": "bludgeoning, cold, piercing, slashing"
"damage_immunities": "fire, poison"
"condition_immunities": "[charmed](3-Mechanics/CLI/rules/conditions.md#Charmed), [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened),\
\ [grappled](3-Mechanics/CLI/rules/conditions.md#Grappled), [paralyzed](3-Mechanics/CLI/rules/conditions.md#Paralyzed),\
\ [petrified](3-Mechanics/CLI/rules/conditions.md#Petrified), [poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned),\
\ [prone](3-Mechanics/CLI/rules/conditions.md#Prone), [restrained](3-Mechanics/CLI/rules/conditions.md#Restrained),\
\ [stunned](3-Mechanics/CLI/rules/conditions.md#Stunned)"
"senses": "darkvision 120 ft. (unimpeded by magical [Darkness](3-Mechanics/CLI/rules/variant-rules/darkness-xphb.md)),\
\ passive Perception 11"
"languages": "understands Infernal but can't speak"
"cr": "3"
"traits":
- "desc": "If the swarm dies in the Nine Hells, it revives with all its [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md)\
\ in 1d10 days unless it is killed by a creature under the effects of a [Bless](3-Mechanics/CLI/spells/bless-xphb.md)\
\ spell or its remains are sprinkled with Holy Water."
"name": "Hellish Restoration"
- "desc": "The swarm can occupy another creature's space and vice versa, and the swarm\
\ can move through an opening large enough for a Medium creature. The swarm can't\
\ regain [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md)\
\ or gain [Temporary Hit Points](3-Mechanics/CLI/rules/variant-rules/temporary-hit-points-xphb.md)."
"name": "Swarm"
"actions":
- "desc": "The swarm makes two Vile Slime attacks."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 11 (2d8 + 2) Poison damage,\
\ or 9 (2d6 + 2) Poison damage if the swarm is [Bloodied](3-Mechanics/CLI/rules/variant-rules/bloodied-xphb.md)."
"name": "Vile Slime"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/fiend/token/swarm-of-lemures-xmm.webp"
```
^statblock
## Environment
planar, nine hells