# [Swarm of Lemures](3-Mechanics\CLI\bestiary\fiend/swarm-of-lemures-xmm.md) *Source: Monster Manual (2024) p. 194* When devils drive hosts of lemures into close proximity or when lemures compress into a single mass, a swarm forms and adopts a unified mind. ## Lemures *Devils of Agony and Despair* - **Habitat.** Planar (Nine Hells) - **Treasure.** None The least of all devils, lemures arise from wicked souls, their mortal memories scoured away. Only vague limbs and anguished features jut from these slurries of infernal proto-matter. ```statblock "name": "Swarm of Lemures (XMM)" "size": "Large" "type": "fiend" "subtype": "devil" "alignment": "Lawful Evil" "ac": !!int "12" "hp": !!int "45" "hit_dice": "6d10 + 12" "stats": - !!int "14" - !!int "7" - !!int "14" - !!int "1" - !!int "12" - !!int "3" "speed": "40 ft." "damage_resistances": "bludgeoning, cold, piercing, slashing" "damage_immunities": "fire, poison" "condition_immunities": "[charmed](3-Mechanics/CLI/rules/conditions.md#Charmed), [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened),\ \ [grappled](3-Mechanics/CLI/rules/conditions.md#Grappled), [paralyzed](3-Mechanics/CLI/rules/conditions.md#Paralyzed),\ \ [petrified](3-Mechanics/CLI/rules/conditions.md#Petrified), [poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned),\ \ [prone](3-Mechanics/CLI/rules/conditions.md#Prone), [restrained](3-Mechanics/CLI/rules/conditions.md#Restrained),\ \ [stunned](3-Mechanics/CLI/rules/conditions.md#Stunned)" "senses": "darkvision 120 ft. (unimpeded by magical [Darkness](3-Mechanics/CLI/rules/variant-rules/darkness-xphb.md)),\ \ passive Perception 11" "languages": "understands Infernal but can't speak" "cr": "3" "traits": - "desc": "If the swarm dies in the Nine Hells, it revives with all its [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md)\ \ in 1d10 days unless it is killed by a creature under the effects of a [Bless](3-Mechanics/CLI/spells/bless-xphb.md)\ \ spell or its remains are sprinkled with Holy Water." "name": "Hellish Restoration" - "desc": "The swarm can occupy another creature's space and vice versa, and the swarm\ \ can move through an opening large enough for a Medium creature. The swarm can't\ \ regain [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md)\ \ or gain [Temporary Hit Points](3-Mechanics/CLI/rules/variant-rules/temporary-hit-points-xphb.md)." "name": "Swarm" "actions": - "desc": "The swarm makes two Vile Slime attacks." "name": "Multiattack" - "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 11 (2d8 + 2) Poison damage,\ \ or 9 (2d6 + 2) Poison damage if the swarm is [Bloodied](3-Mechanics/CLI/rules/variant-rules/bloodied-xphb.md)." "name": "Vile Slime" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/fiend/token/swarm-of-lemures-xmm.webp" ``` ^statblock ## Environment planar, nine hells