# [Giff Shock Trooper](3-Mechanics\CLI\bestiary\humanoid/giff-shock-trooper-bam.md) *Source: Boo's Astral Menagerie p. 25, Light of Xaryxis* A giff shock trooper is trained to mount assaults on enemy strongholds. Each one is adept at softening up the enemy from a distance with firearms before charging into melee to mop up the foes that remain standing. ```statblock "name": "Giff Shock Trooper (BAM)" "size": "Medium" "type": "humanoid" "alignment": "Any alignment" "ac": !!int "18" "ac_class": "[plate](3-Mechanics/CLI/items/plate-armor-xphb.md)" "hp": !!int "93" "hit_dice": "11d8 + 44" "stats": - !!int "20" - !!int "14" - !!int "18" - !!int "11" - !!int "12" - !!int "13" "speed": "30 ft., swim 30 ft." "saves": "Wisdom": !!int "4" "Strength": !!int "8" "Constitution": !!int "7" "skillsaves": "Intimidation": !!int "7" "Athletics": !!int "8" "Perception": !!int "4" "senses": "passive Perception 14" "languages": "Common" "cr": "6" "traits": - "desc": "The giff's mastery of its weapons enables it to ignore the loading property\ \ of any firearm." "name": "Firearms Knowledge" - "desc": "If the giff moves at least 20 feet in a straight line and ends within 5\ \ feet of a Large or smaller creature, that creature must succeed on a DC 16 Strength\ \ saving throw or take 7 (2d6) bludgeoning damage and be knocked [prone](3-Mechanics/CLI/rules/conditions.md#Prone)." "name": "Headfirst Charge" - "desc": "The giff deals double damage to objects and structures." "name": "Siege Monster" "actions": - "desc": "The giff makes two Greatsword or Musket attacks." "name": "Multiattack" - "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15\ \ (3d6 + 5) slashing damage." "name": "Greatsword" - "desc": "Ranged Weapon Attack: +5 to hit, range 40/120 ft., one target. Hit:\ \ 15 (2d12 + 2) piercing damage." "name": "Musket" - "desc": "The giff lights a grapefruit-sized bomb and throws it at a point up to\ \ 60 feet away, where it explodes. Each creature within a 10-foot-radius sphere\ \ centered on that point must make a DC 15 Dexterity saving throw, taking 18 (4d8)\ \ thunder damage on a failed save, or half as much damage on a successful one.\ \ After the giff throws the bomb, roll a d6; on a roll of 4 or lower, the giff\ \ has no more bombs to throw." "name": "Thunder Bomb" "source": - "BAM" - "LoX" "image": "3-Mechanics/CLI/bestiary/humanoid/token/giff-shock-trooper-bam.webp" ``` ^statblock