# [Hadozee Shipmate](3-Mechanics\CLI\bestiary\humanoid/hadozee-shipmate-bam.md)
*Source: Boo's Astral Menagerie p. 29, Light of Xaryxis*
Hadozee shipmates make up much of the crew aboard some spelljamming ships.
```statblock
"name": "Hadozee Shipmate (BAM)"
"size": "Medium"
"type": "humanoid"
"alignment": "Any alignment"
"ac": !!int "12"
"hp": !!int "9"
"hit_dice": "2d8"
"stats":
- !!int "11"
- !!int "14"
- !!int "11"
- !!int "10"
- !!int "14"
- !!int "12"
"speed": "30 ft., climb 30 ft."
"saves":
"Dexterity": !!int "4"
"Constitution": !!int "2"
"skillsaves":
"Perception": !!int "4"
"Survival": !!int "6"
"senses": "passive Perception 14"
"languages": "Common, Hadozee"
"cr": "1/8"
"traits":
- "desc": "If it isn't [incapacitated](3-Mechanics/CLI/rules/conditions.md#Incapacitated)\
\ or wearing heavy armor, the hadozee can extend its skin membranes to move up\
\ to 5 feet horizontally for every 1 foot it descends in the air."
"name": "Glide"
"actions":
- "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60\
\ ft., one target. Hit: 4 (1d4 + 2) piercing damage."
"name": "Dagger"
"reactions":
- "desc": "When it would take damage from a fall, the hadozee extends its skin membranes\
\ to reduce the fall's damage to 0, provided it isn't wearing heavy armor."
"name": "Safe Descent"
"source":
- "BAM"
- "LoX"
"image": "3-Mechanics/CLI/bestiary/humanoid/token/hadozee-shipmate-bam.webp"
```
^statblock