# [Knight](3-Mechanics\CLI\bestiary\humanoid/knight-xmm.md)
*Source: Monster Manual (2024) p. 184. Available in the Free Rules (2024)*
Knights frequently lead troops in combat or work in units that dominate the battlefield. They're often attended by squires, who might be less skilled soldiers or commoners.
## Knights
*Battle Masters and Heroic Wanderers*
- **Habitat.** Any
- **Treasure.** Armaments, Individual
Knights are skilled warriors trained for war and tested in battle. Many serve the rulers of a realm, a religion, or an order devoted to a cause.
```statblock
"name": "Knight (XMM)"
"size": "Small or Medium"
"type": "humanoid"
"alignment": "Neutral"
"ac": !!int "18"
"hp": !!int "52"
"hit_dice": "8d8 + 16"
"stats":
- !!int "16"
- !!int "11"
- !!int "14"
- !!int "11"
- !!int "11"
- !!int "15"
"speed": "30 ft."
"saves":
"Wisdom": !!int "2"
"Constitution": !!int "4"
"condition_immunities": "[frightened](3-Mechanics/CLI/rules/conditions.md#Frightened)"
"senses": "passive Perception 10"
"languages": "Common plus one other language"
"cr": "3"
"actions":
- "desc": "The knight makes two attacks, using Greatsword or Heavy Crossbow in any\
\ combination."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage\
\ plus 4 (1d8) Radiant damage."
"name": "Greatsword"
- "desc": "Ranged Attack Roll: +2, range 100/400 ft. Hit: 11 (2d10) Piercing\
\ damage plus 4 (1d8) Radiant damage."
"name": "Heavy Crossbow"
"reactions":
- "desc": "Trigger: The knight is hit by a melee attack roll while holding a weapon.\
\ _Response:_ The knight adds 2 to its AC against that attack, possibly causing\
\ it to miss."
"name": "Parry"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/humanoid/token/knight-xmm.webp"
```
^statblock
## Environment
any