# [Knight](3-Mechanics\CLI\bestiary\humanoid/knight-xmm.md) *Source: Monster Manual (2024) p. 184. Available in the Free Rules (2024)* Knights frequently lead troops in combat or work in units that dominate the battlefield. They're often attended by squires, who might be less skilled soldiers or commoners. ## Knights *Battle Masters and Heroic Wanderers* - **Habitat.** Any - **Treasure.** Armaments, Individual Knights are skilled warriors trained for war and tested in battle. Many serve the rulers of a realm, a religion, or an order devoted to a cause. ```statblock "name": "Knight (XMM)" "size": "Small or Medium" "type": "humanoid" "alignment": "Neutral" "ac": !!int "18" "hp": !!int "52" "hit_dice": "8d8 + 16" "stats": - !!int "16" - !!int "11" - !!int "14" - !!int "11" - !!int "11" - !!int "15" "speed": "30 ft." "saves": "Wisdom": !!int "2" "Constitution": !!int "4" "condition_immunities": "[frightened](3-Mechanics/CLI/rules/conditions.md#Frightened)" "senses": "passive Perception 10" "languages": "Common plus one other language" "cr": "3" "actions": - "desc": "The knight makes two attacks, using Greatsword or Heavy Crossbow in any\ \ combination." "name": "Multiattack" - "desc": "Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage\ \ plus 4 (1d8) Radiant damage." "name": "Greatsword" - "desc": "Ranged Attack Roll: +2, range 100/400 ft. Hit: 11 (2d10) Piercing\ \ damage plus 4 (1d8) Radiant damage." "name": "Heavy Crossbow" "reactions": - "desc": "Trigger: The knight is hit by a melee attack roll while holding a weapon.\ \ _Response:_ The knight adds 2 to its AC against that attack, possibly causing\ \ it to miss." "name": "Parry" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/humanoid/token/knight-xmm.webp" ``` ^statblock ## Environment any