# [Noble](3-Mechanics\CLI\bestiary\humanoid/noble-xmm.md) *Source: Monster Manual (2024) p. 227. Available in the Free Rules (2024)* A noble's social advantages typically grant the noble access to greater education and training than most common folk, while nobles' experience with business or politics makes many adept negotiators. ## Nobles *Royals and Rich Folk* - **Habitat.** Any - **Treasure.** Individual Nobles encompass a variety of people with social influence. They might be rulers, wealthy merchants, callous bureaucrats, or the idle elite. ```statblock "name": "Noble (XMM)" "size": "Small or Medium" "type": "humanoid" "alignment": "Neutral" "ac": !!int "15" "hp": !!int "9" "hit_dice": "2d8" "stats": - !!int "11" - !!int "12" - !!int "11" - !!int "12" - !!int "14" - !!int "16" "speed": "30 ft." "skillsaves": "Deception": !!int "5" "Insight": !!int "4" "Persuasion": !!int "5" "senses": "passive Perception 12" "languages": "Common plus two other languages" "cr": "1/8" "actions": - "desc": "Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage." "name": "Rapier" "reactions": - "desc": "Trigger: The noble is hit by a melee attack roll while holding a weapon.\ \ _Response:_ The noble adds 2 to its AC against that attack, possibly causing\ \ it to miss." "name": "Parry" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/humanoid/token/noble-xmm.webp" ``` ^statblock ## Environment any