# [Flying Snake](3-Mechanics\CLI\bestiary\monstrosity/flying-snake-xmm.md)
*Source: Monster Manual (2024) p. 353*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Flying Snake (XMM)"
"size": "Tiny"
"type": "monstrosity"
"alignment": "Unaligned"
"ac": !!int "14"
"hp": !!int "5"
"hit_dice": "2d4"
"stats":
- !!int "4"
- !!int "15"
- !!int "11"
- !!int "2"
- !!int "12"
- !!int "5"
"speed": "30 ft., fly 60 ft., swim 30 ft."
"senses": "blindsight 10 ft., passive Perception 11"
"languages": ""
"cr": "1/8"
"traits":
- "desc": "The snake doesn't provoke an Opportunity Attack when it flies out of an\
\ enemy's reach."
"name": "Flyby"
"actions":
- "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage plus 5\
\ (2d4) Poison damage."
"name": "Bite"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/monstrosity/token/flying-snake-xmm.webp"
```
^statblock
## Environment
desert, forest, grassland