# [Flying Snake](3-Mechanics\CLI\bestiary\monstrosity/flying-snake-xmm.md) *Source: Monster Manual (2024) p. 353* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](3-Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](3-Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Flying Snake (XMM)" "size": "Tiny" "type": "monstrosity" "alignment": "Unaligned" "ac": !!int "14" "hp": !!int "5" "hit_dice": "2d4" "stats": - !!int "4" - !!int "15" - !!int "11" - !!int "2" - !!int "12" - !!int "5" "speed": "30 ft., fly 60 ft., swim 30 ft." "senses": "blindsight 10 ft., passive Perception 11" "languages": "" "cr": "1/8" "traits": - "desc": "The snake doesn't provoke an Opportunity Attack when it flies out of an\ \ enemy's reach." "name": "Flyby" "actions": - "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage plus 5\ \ (2d4) Poison damage." "name": "Bite" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/monstrosity/token/flying-snake-xmm.webp" ``` ^statblock ## Environment desert, forest, grassland