# [Gray Scavver](3-Mechanics\CLI\bestiary\monstrosity/gray-scavver-bam.md)
*Source: Boo's Astral Menagerie p. 49, Light of Xaryxis*
Gray scavvers are 6 feet long and travel in packs. The scent of blood sends them into a feeding frenzy, but wounding one usually weakens it enough to make it break off its attack.
```statblock
"name": "Gray Scavver (BAM)"
"size": "Medium"
"type": "monstrosity"
"alignment": "Unaligned"
"ac": !!int "12"
"ac_class": "natural armor"
"hp": !!int "19"
"hit_dice": "3d8 + 6"
"stats":
- !!int "16"
- !!int "13"
- !!int "15"
- !!int "1"
- !!int "10"
- !!int "1"
"speed": "0 ft., fly 40 ft."
"senses": "darkvision 120 ft., passive Perception 10"
"languages": ""
"cr": "1/4"
"traits":
- "desc": "The scavver doesn't require air."
"name": "Unusual Nature"
"actions":
- "desc": "Melee Weapon Attack: +5 to hit (with advantage if the target is a creature\
\ that is missing any hit points), reach 5 ft., one target. Hit: 7 (1d8 + 3)\
\ piercing damage."
"name": "Bite"
"source":
- "BAM"
- "LoX"
"image": "3-Mechanics/CLI/bestiary/monstrosity/token/gray-scavver-bam.webp"
```
^statblock