# [Gray Scavver](3-Mechanics\CLI\bestiary\monstrosity/gray-scavver-bam.md) *Source: Boo's Astral Menagerie p. 49, Light of Xaryxis* Gray scavvers are 6 feet long and travel in packs. The scent of blood sends them into a feeding frenzy, but wounding one usually weakens it enough to make it break off its attack. ```statblock "name": "Gray Scavver (BAM)" "size": "Medium" "type": "monstrosity" "alignment": "Unaligned" "ac": !!int "12" "ac_class": "natural armor" "hp": !!int "19" "hit_dice": "3d8 + 6" "stats": - !!int "16" - !!int "13" - !!int "15" - !!int "1" - !!int "10" - !!int "1" "speed": "0 ft., fly 40 ft." "senses": "darkvision 120 ft., passive Perception 10" "languages": "" "cr": "1/4" "traits": - "desc": "The scavver doesn't require air." "name": "Unusual Nature" "actions": - "desc": "Melee Weapon Attack: +5 to hit (with advantage if the target is a creature\ \ that is missing any hit points), reach 5 ft., one target. Hit: 7 (1d8 + 3)\ \ piercing damage." "name": "Bite" "source": - "BAM" - "LoX" "image": "3-Mechanics/CLI/bestiary/monstrosity/token/gray-scavver-bam.webp" ``` ^statblock