# [Violet Fungus Necrohulk](3-Mechanics\CLI\bestiary\plant/violet-fungus-necrohulk-xmm.md)
*Source: Monster Manual (2024) p. 126*
A violet fungus necrohulk forms when a violet fungus colony infests and animates an ample heap of decay. This necrohulk attacks prey and spreads fungal spores for the colony.
## Fungi
*Deadly Spores and Predatory Polyps*
- **Habitat.** Underdark
- **Treasure.** None
The dank, sunless Underdark is a fertile breeding ground for weird and dangerous fungi.
```statblock
"name": "Violet Fungus Necrohulk (XMM)"
"size": "Large"
"type": "plant"
"alignment": "Neutral Evil"
"ac": !!int "17"
"hp": !!int "123"
"hit_dice": "13d10 + 52"
"stats":
- !!int "19"
- !!int "12"
- !!int "18"
- !!int "7"
- !!int "14"
- !!int "10"
"speed": "40 ft."
"damage_immunities": "necrotic, poison"
"condition_immunities": "[blinded](3-Mechanics/CLI/rules/conditions.md#Blinded), [charmed](3-Mechanics/CLI/rules/conditions.md#Charmed),\
\ [deafened](3-Mechanics/CLI/rules/conditions.md#Deafened), [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened),\
\ [poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned)"
"senses": "blindsight 60 ft., passive Perception 12"
"languages": ""
"cr": "7"
"actions":
- "desc": "The necrohulk makes two Rotting Slam attacks."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +7, reach 10 ft. Hit: 9 (1d10 + 4) Bludgeoning\
\ damage plus 7 (2d6) Necrotic damage."
"name": "Rotting Slam"
- "desc": "Constitution Saving Throw: DC 15, each creature in a 20-foot-radius [Sphere](3-Mechanics/CLI/rules/variant-rules/sphere-area-of-effect-xphb.md)\
\ centered on a point the necrohulk can see within 60 feet. Failure: 28 (8d6)\
\ Necrotic damage, and the target has the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned)\
\ condition until the start of the necrohulk's next turn. While [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned),\
\ the target can't regain [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md).\
\ Success: Half damage only."
"name": "Spore Bomb (Recharge 5-6)"
"bonus_actions":
- "desc": "Strength Saving Throw: DC 15, one Medium or Small creature the necrohulk\
\ can see within 5 feet. Failure: The target is pulled into the necrohulk's\
\ space and becomes grafted to its body. The necrohulk can have only one target\
\ grafted at a time.\n\nWhile grafted, the target has the [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)\
\ condition and [Disadvantage](3-Mechanics/CLI/rules/variant-rules/disadvantage-xphb.md)\
\ on Constitution saving throws. When the necrohulk moves, the grafted target\
\ moves with it. If the target dies while grafted, its body is destroyed, and\
\ the necrohulk regains 10 [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md).\n\
\nThe grafted target or a creature within 5 feet of the necrohulk can take an\
\ action to make a DC 15 Strength ([Athletics](3-Mechanics/CLI/rules/skills.md#Athletics))\
\ check. On a successful check, the target is no longer grafted and moves to an\
\ unoccupied space within 5 feet of the necrohulk."
"name": "Absorb Body"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/plant/token/violet-fungus-necrohulk-xmm.webp"
```
^statblock
## Environment
underdark