# [Violet Fungus Necrohulk](3-Mechanics\CLI\bestiary\plant/violet-fungus-necrohulk-xmm.md) *Source: Monster Manual (2024) p. 126* A violet fungus necrohulk forms when a violet fungus colony infests and animates an ample heap of decay. This necrohulk attacks prey and spreads fungal spores for the colony. ## Fungi *Deadly Spores and Predatory Polyps* - **Habitat.** Underdark - **Treasure.** None The dank, sunless Underdark is a fertile breeding ground for weird and dangerous fungi. ```statblock "name": "Violet Fungus Necrohulk (XMM)" "size": "Large" "type": "plant" "alignment": "Neutral Evil" "ac": !!int "17" "hp": !!int "123" "hit_dice": "13d10 + 52" "stats": - !!int "19" - !!int "12" - !!int "18" - !!int "7" - !!int "14" - !!int "10" "speed": "40 ft." "damage_immunities": "necrotic, poison" "condition_immunities": "[blinded](3-Mechanics/CLI/rules/conditions.md#Blinded), [charmed](3-Mechanics/CLI/rules/conditions.md#Charmed),\ \ [deafened](3-Mechanics/CLI/rules/conditions.md#Deafened), [frightened](3-Mechanics/CLI/rules/conditions.md#Frightened),\ \ [poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned)" "senses": "blindsight 60 ft., passive Perception 12" "languages": "" "cr": "7" "actions": - "desc": "The necrohulk makes two Rotting Slam attacks." "name": "Multiattack" - "desc": "Melee Attack Roll: +7, reach 10 ft. Hit: 9 (1d10 + 4) Bludgeoning\ \ damage plus 7 (2d6) Necrotic damage." "name": "Rotting Slam" - "desc": "Constitution Saving Throw: DC 15, each creature in a 20-foot-radius [Sphere](3-Mechanics/CLI/rules/variant-rules/sphere-area-of-effect-xphb.md)\ \ centered on a point the necrohulk can see within 60 feet. Failure: 28 (8d6)\ \ Necrotic damage, and the target has the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned)\ \ condition until the start of the necrohulk's next turn. While [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned),\ \ the target can't regain [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md).\ \ Success: Half damage only." "name": "Spore Bomb (Recharge 5-6)" "bonus_actions": - "desc": "Strength Saving Throw: DC 15, one Medium or Small creature the necrohulk\ \ can see within 5 feet. Failure: The target is pulled into the necrohulk's\ \ space and becomes grafted to its body. The necrohulk can have only one target\ \ grafted at a time.\n\nWhile grafted, the target has the [Restrained](3-Mechanics/CLI/rules/conditions.md#Restrained)\ \ condition and [Disadvantage](3-Mechanics/CLI/rules/variant-rules/disadvantage-xphb.md)\ \ on Constitution saving throws. When the necrohulk moves, the grafted target\ \ moves with it. If the target dies while grafted, its body is destroyed, and\ \ the necrohulk regains 10 [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md).\n\ \nThe grafted target or a creature within 5 feet of the necrohulk can take an\ \ action to make a DC 15 Strength ([Athletics](3-Mechanics/CLI/rules/skills.md#Athletics))\ \ check. On a successful check, the target is no longer grafted and moves to an\ \ unoccupied space within 5 feet of the necrohulk." "name": "Absorb Body" "source": - "XMM" "image": "3-Mechanics/CLI/bestiary/plant/token/violet-fungus-necrohulk-xmm.webp" ``` ^statblock ## Environment underdark