# [Lacedon Ghoul](3-Mechanics\CLI\bestiary\undead/lacedon-ghoul-xmm.md)
*Source: Monster Manual (2024) p. 132*
Lacedons are loose-skinned, aquatic ghouls. They often arise from the corpses of greedy pirates, those who starved on deserted islands, or scoundrels who met their end by drowning.
## Ghouls
*Eaters of the Dead*
- **Habitat.** Swamp, Underdark, Urban
- **Treasure.** Any
Packs of ghouls haunt the rotten corners of the world, ravenously hunting for corpses and those soon to be corpses. These gaunt, animate cadavers with unnaturally long tongues dwell in catacombs and ruins where they devour the contents of graves and paralyze foes with vicious claws.
> [!quote]
>
> On a plain of teeth, in a temple of filth, the starving king wastes no morsel. Every coffin a banquet. Every slab a platter. Now is the time of feasting!
```statblock
"name": "Lacedon Ghoul (XMM)"
"size": "Medium"
"type": "undead"
"alignment": "Chaotic Evil"
"ac": !!int "12"
"hp": !!int "22"
"hit_dice": "5d8"
"stats":
- !!int "13"
- !!int "15"
- !!int "10"
- !!int "7"
- !!int "10"
- !!int "6"
"speed": "30 ft., swim 30 ft."
"damage_resistances": "cold"
"damage_immunities": "poison"
"condition_immunities": "[charmed](3-Mechanics/CLI/rules/conditions.md#Charmed), [exhaustion](3-Mechanics/CLI/rules/conditions.md#Exhaustion),\
\ [poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned)"
"senses": "darkvision 60 ft., passive Perception 10"
"languages": "Common"
"cr": "1"
"actions":
- "desc": "The ghoul makes two Icy Bite attacks."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Cold damage,\
\ and the target's [Speed](3-Mechanics/CLI/rules/variant-rules/speed-xphb.md)\
\ decreases by 5 feet until the start of the ghoul's next turn."
"name": "Icy Bite"
- "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.\
\ If the target is a creature that isn't an Undead or elf, it is subjected to\
\ the following effect. Constitution Saving Throw: DC 10. Failure: The target\
\ has the [Paralyzed](3-Mechanics/CLI/rules/conditions.md#Paralyzed) condition\
\ until the end of its next turn."
"name": "Claw"
"bonus_actions":
- "desc": "While underwater, the ghoul moves up to half its [Swim Speed](3-Mechanics/CLI/rules/variant-rules/swim-speed-xphb.md)\
\ without provoking Opportunity Attacks."
"name": "Watery Rush"
"source":
- "XMM"
"image": "3-Mechanics/CLI/bestiary/undead/token/lacedon-ghoul-xmm.webp"
```
^statblock
## Environment
swamp, underdark, urban