# +3 Ammunition
*Ammunition, very rare*
You have a +3 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical.
This ammunition is typically found or sold in quantities of ten or twenty pieces. Ten pieces of this ammunition are equivalent in value to a potion of the same rarity > [!note]
> ([20,000 GP](3-Mechanics/CLI/tables/magic-item-values-by-rarity-magic-item-rarities-and-values-xdmg.md)).
**Variants**:
- [+3 Arrow](#+3%20Arrow)
- [+3 Bolt](#+3%20Bolt)
- [+3 Energy Cell](#+3%20Energy%20Cell)
- [+3 Firearm Bullet](#+3%20Firearm%20Bullet)
- [+3 Needle](#+3%20Needle)
- [+3 Sling Bullet](#+3%20Sling%20Bullet)
### +3 Arrow
- **Weight**: 0.05 lbs.
### +3 Bolt
- **Weight**: 0.075 lbs.
### +3 Energy Cell
- **Weight**: 0.5 lbs.
### +3 Firearm Bullet
- **Weight**: 0.2 lbs.
### +3 Needle
- **Weight**: 0.02 lbs.
### +3 Sling Bullet
- **Weight**: 0.075 lbs.
*Source: Dungeon Master's Guide (2024) p. 228. Available in the Free Rules (2024)*