# Belt of Dwarvenkind *Wondrous item, rare (requires attunement)* ![](3-Mechanics/CLI/items/img/belt-of-dwarvenkind\.webp#right) While wearing this belt, you gain the following benefits: - **Dwarvish.** You know Dwarvish. - **Friend of Dwarvenkind.** You have [Advantage](3-Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on Charisma ([Persuasion](3-Mechanics/CLI/rules/skills.md#Persuasion)) checks made to interact with dwarves and duergar. - **Toughness.** Your Constitution increases by 2, to a maximum of 20. In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you can grow one, or a thicker beard if you already have one. If you aren't a dwarf or duergar, you gain the following additional benefits while wearing the belt: - **Darkvision.** You have [Darkvision](3-Mechanics/CLI/rules/senses.md#Darkvision) with a range of 60 feet. - **Resilience.** You have [Resistance](3-Mechanics/CLI/rules/variant-rules/resistance-xphb.md) to Poison damage. You also have [Advantage](3-Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on saving throws you make to avoid or end the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) condition. *Source: Dungeon Master's Guide (2024) p. 235. Available in the Free Rules (2024)*