# Efreeti Bottle *Wondrous item, very rare* ![](3-Mechanics/CLI/items/img/efreeti-bottle\.webp#right) When you take a [Magic](3-Mechanics/CLI/rules/actions.md#Magic) action to remove the stopper of this painted brass bottle, a cloud of thick smoke flows out of it. At the end of your turn, the smoke disappears with a flash of harmless fire, and an [Efreeti](3-Mechanics/CLI/bestiary/elemental/efreeti-xmm.md) appears in an unoccupied space within 30 feet of you. The first time the bottle is opened, the DM rolls on the following table to determine what happens. `dice: [](efreeti-bottle-xdmg.md#^1-effect)` | dice: 1d10 | Effect | |------------|--------| | 1 | The [efreeti](3-Mechanics/CLI/bestiary/elemental/efreeti-xmm.md) attacks you. After fighting for 5 rounds, the efreeti disappears, and the bottle loses its magic. | | 2-9 | The [efreeti](3-Mechanics/CLI/bestiary/elemental/efreeti-xmm.md) understands your languages and obeys your commands for 1 hour, after which it returns to the bottle, and a new stopper contains it. The stopper can't be removed for 24 hours. The next two times the bottle is opened, the same effect occurs. If the bottle is opened a fourth time, the efreeti escapes and disappears, and the bottle loses its magic. | | 10 | The [efreeti](3-Mechanics/CLI/bestiary/elemental/efreeti-xmm.md) understands your languages and can cast [Wish](3-Mechanics/CLI/spells/wish-xphb.md) once for you. It disappears when it grants the wish or after 1 hour, and the bottle loses its magic. | ^1-effect *Source: Dungeon Master's Guide (2024) p. 256*