# Enspelled Staff (Level 2) *Staff, weapon, rare (requires attunement by a Spellcaster)* - **Damage**: - One-handed: 1d6 bludgeoning - Two-handed: 1d8 bludgeoning - **Properties**: [Versatile](3-Mechanics/CLI/rules/item-properties.md#Versatile) - **Weight**: 4.0 lbs. Bound into this staff is a level 2 spell. The spell is determined when the staff is created and can be of any school of magic. The staff has 6 charges and regains `1d6` expended charges daily at dawn. While holding the staff, you can expend 1 charge to cast its spell. If you expend the staff 's last charge, roll `d20`. On a 1, the staff loses its properties and becomes a nonmagical [Quarterstaff](3-Mechanics/CLI/items/quarterstaff-xphb.md). The spell's saving throw DC is 13, and its attack bonus is `+5`. *Source: Dungeon Master's Guide (2024) p. 258*