# Essence of Ether *Adventuring gear, poison (inhaled)* - **Properties**: [Poison](3-Mechanics/CLI/rules/item-properties.md#Poison) - **Cost**: 300 gp A creature subjected to Essence of Ether must succeed on a DC 15 Constitution saving throw or have the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) condition for 8 hours. The creature also has the [Unconscious](3-Mechanics/CLI/rules/conditions.md#Unconscious) condition while [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) in this way. The creature wakes up if it takes damage or if another creature takes an action to shake it awake. *Source: Dungeon Master's Guide (2024) p. 90*