# Oil of Taggit *Adventuring gear, poison (contact)* - **Properties**: [Poison](3-Mechanics/CLI/rules/item-properties.md#Poison) - **Cost**: 400 gp A creature subjected to Oil of Taggit must succeed on a DC 13 Constitution saving throw or have the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) condition for 24 hours. The creature also has the [Unconscious](3-Mechanics/CLI/rules/conditions.md#Unconscious) condition while [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) in this way. It wakes up if it takes damage. *Source: Dungeon Master's Guide (2024) p. 91*