# Torpor
*Adventuring gear, poison (ingested)*
- **Properties**: [Poison](3-Mechanics/CLI/rules/item-properties.md#Poison)
- **Cost**: 600 gp
A creature subjected to Torpor poison must succeed on a DC 15 Constitution saving throw or have the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) condition for `4d6` hours. The creature's [Speed](3-Mechanics/CLI/rules/variant-rules/speed-xphb.md) is halved while the creature is [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) in this way.
*Source: Dungeon Master's Guide (2024) p. 91*