# Aura of Life *4th-level, Abjuration* - **Casting time:** 1 Action - **Range:** Self (30-foot Emanation) - **Components:** V - **Duration:** Concentration, up to 10 minutes An aura radiates from you in a 30-foot Emanation for the duration. While in the aura, you and your allies have [Resistance](3-Mechanics/CLI/rules/variant-rules/resistance-xphb.md) to Necrotic damage, and your [Hit Point](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md) maximums can't be reduced. If an ally with 0 [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md) starts its turn in the aura, that ally regains 1 [Hit Point](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md). **Classes**: [Cleric](3-Mechanics/CLI/lists/list-spells-classes-cleric.md); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Paladin](3-Mechanics/CLI/lists/list-spells-classes-paladin.md); [Cleric (Life Domain)](3-Mechanics/CLI/lists/list-spells-classes-cleric-xphb-life-domain-xphb.md "subclass=XPHB;class=XPHB") *Source: Player's Handbook (2024) p. 244. Available in the Free Rules (2024)*