# Cloud of Daggers
*2nd-level, Conjuration*
- **Casting time:** 1 Action
- **Range:** 60 feet
- **Components:** V, S, M (a sliver of glass)
- **Duration:** Concentration, up to 1 minute
You conjure spinning daggers in a 5-foot Cube centered on a point within range. Each creature in that area takes `4d4` Slashing damage. A creature also takes this damage if it enters the Cube or ends its turn there or if the Cube moves into its space. A creature takes this damage only once per turn.
On your later turns, you can take a [Magic](3-Mechanics/CLI/rules/actions.md#Magic) action to teleport the Cube up to 30 feet.
**Using a Higher-Level Spell Slot.** The damage increases by `2d4` for each spell slot level above 2.
**Classes**: [Sorcerer](3-Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Rogue (Arcane Trickster)](3-Mechanics/CLI/lists/list-spells-classes-rogue-xphb-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](3-Mechanics/CLI/lists/list-spells-classes-bard-xphb-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Fighter (Eldritch Knight)](3-Mechanics/CLI/lists/list-spells-classes-fighter-xphb-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Warlock](3-Mechanics/CLI/lists/list-spells-classes-warlock.md); [Wizard](3-Mechanics/CLI/lists/list-spells-classes-wizard.md)
*Source: Player's Handbook (2024) p. 251*