# Cone of Cold *5th-level, Evocation* ![](3-Mechanics/CLI/spells/img/cone-of-cold\.webp#right) - **Casting time:** 1 Action - **Range:** Self (60-foot Cone) - **Components:** V, S, M (a small crystal or glass cone) - **Duration:** Instantaneous You unleash a blast of cold air. Each creature in a 60-foot Cone originating from you makes a Constitution saving throw, taking `8d8` Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws. **Using a Higher-Level Spell Slot.** The damage increases by `1d8` for each spell slot level above 5. **Classes**: [Druid (Circle of the Land)](3-Mechanics/CLI/lists/list-spells-classes-druid-xphb-circle-of-the-land-xphb.md "subclass=XPHB;class=XPHB"); [Wizard (Evoker)](3-Mechanics/CLI/lists/list-spells-classes-wizard-xphb-evoker-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer](3-Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Druid](3-Mechanics/CLI/lists/list-spells-classes-druid.md); [Wizard](3-Mechanics/CLI/lists/list-spells-classes-wizard.md) *Source: Player's Handbook (2024) p. 253. Available in the Free Rules (2024)*