# Fire Storm
*7th-level, Evocation*
- **Casting time:** 1 Action
- **Range:** 150 feet
- **Components:** V, S
- **Duration:** Instantaneous
A storm of fire appears within range. The area of the storm consists of up to ten 10-foot Cubes, which you arrange as you like. Each Cube must be contiguous with at least one other Cube. Each creature in the area makes a Dexterity saving throw, taking `7d10` Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that aren't being worn or carried start [burning](3-Mechanics/CLI/traps-hazards/burning-xphb.md).
**Classes**: [Sorcerer](3-Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Cleric](3-Mechanics/CLI/lists/list-spells-classes-cleric.md); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Druid](3-Mechanics/CLI/lists/list-spells-classes-druid.md)
*Source: Player's Handbook (2024) p. 275. Available in the Free Rules (2024)*