# Holy Aura
*8th-level, Abjuration*
- **Casting time:** 1 Action
- **Range:** Self (30-foot Emanation)
- **Components:** V, S, M (a reliquary worth 1,000+ GP)
- **Duration:** Concentration, up to 1 minute
For the duration, you emit an aura in a 30-foot Emanation. While in the aura, creatures of your choice have [Advantage](3-Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on all saving throws, and other creatures have [Disadvantage](3-Mechanics/CLI/rules/variant-rules/disadvantage-xphb.md) on attack rolls against them. In addition, when a Fiend or an Undead hits an affected creature with a melee attack roll, the attacker must succeed on a Constitution saving throw or have the [Blinded](3-Mechanics/CLI/rules/conditions.md#Blinded) condition until the end of its next turn.
**Classes**: [Cleric](3-Mechanics/CLI/lists/list-spells-classes-cleric.md); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md)
*Source: Player's Handbook (2024) p. 286. Available in the Free Rules (2024)*