# Power Word Stun *8th-level, Enchantment* - **Casting time:** 1 Action - **Range:** 60 feet - **Components:** V - **Duration:** Instantaneous You overwhelm the mind of one creature you can see within range. If the target has 150 [Hit Points](3-Mechanics/CLI/rules/variant-rules/hit-points-xphb.md) or fewer, it has the [Stunned](3-Mechanics/CLI/rules/conditions.md#Stunned) condition. Otherwise, its [Speed](3-Mechanics/CLI/rules/variant-rules/speed-xphb.md) is 0 until the start of your next turn. The [Stunned](3-Mechanics/CLI/rules/conditions.md#Stunned) target makes a Constitution saving throw at the end of each of its turns, ending the condition on itself on a success. **Classes**: [Sorcerer](3-Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Warlock](3-Mechanics/CLI/lists/list-spells-classes-warlock.md); [Wizard](3-Mechanics/CLI/lists/list-spells-classes-wizard.md) *Source: Player's Handbook (2024) p. 306. Available in the Free Rules (2024)*