# Protection from Poison
*2nd-level, Abjuration*
- **Casting time:** 1 Action
- **Range:** Touch
- **Components:** V, S
- **Duration:** 1 hour
You touch a creature and end the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) condition on it. For the duration, the target has [Advantage](3-Mechanics/CLI/rules/variant-rules/advantage-xphb.md) on saving throws to avoid or end the [Poisoned](3-Mechanics/CLI/rules/conditions.md#Poisoned) condition, and it has [Resistance](3-Mechanics/CLI/rules/variant-rules/resistance-xphb.md) to Poison damage.
**Classes**: [Cleric](3-Mechanics/CLI/lists/list-spells-classes-cleric.md); [Bard (College of Lore)](3-Mechanics/CLI/lists/list-spells-classes-bard-xphb-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Ranger](3-Mechanics/CLI/lists/list-spells-classes-ranger.md); [Paladin](3-Mechanics/CLI/lists/list-spells-classes-paladin.md); [Druid](3-Mechanics/CLI/lists/list-spells-classes-druid.md)
*Source: Player's Handbook (2024) p. 310. Available in the Free Rules (2024)*