# Sleep *1st-level, Enchantment* - **Casting time:** 1 Action - **Range:** 60 feet - **Components:** V, S, M (a pinch of sand or rose petals) - **Duration:** Concentration, up to 1 minute Each creature of your choice in a 5-foot-radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the [Incapacitated](3-Mechanics/CLI/rules/conditions.md#Incapacitated) condition until the end of its next turn, at which point it must repeat the save. If the target fails the second save, the target has the [Unconscious](3-Mechanics/CLI/rules/conditions.md#Unconscious) condition for the duration. The spell ends on a target if it takes damage or someone within 5 feet of it takes an action to shake it out of the spell's effect. Creatures that don't sleep, such as elves, or that have [Immunity](3-Mechanics/CLI/rules/variant-rules/immunity-xphb.md) to the [Exhaustion](3-Mechanics/CLI/rules/conditions.md#Exhaustion) condition automatically succeed on saves against this spell. **Classes**: [Druid (Circle of the Land)](3-Mechanics/CLI/lists/list-spells-classes-druid-xphb-circle-of-the-land-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer](3-Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Rogue (Arcane Trickster)](3-Mechanics/CLI/lists/list-spells-classes-rogue-xphb-arcane-trickster-xphb.md "subclass=XPHB;class=XPHB"); [Bard (College of Lore)](3-Mechanics/CLI/lists/list-spells-classes-bard-xphb-college-of-lore-xphb.md "subclass=XPHB;class=XPHB"); [Fighter (Eldritch Knight)](3-Mechanics/CLI/lists/list-spells-classes-fighter-xphb-eldritch-knight-xphb.md "subclass=XPHB;class=XPHB"); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Warlock (Archfey Patron)](3-Mechanics/CLI/lists/list-spells-classes-warlock-xphb-archfey-patron-xphb.md "subclass=XPHB;class=XPHB"); [Wizard](3-Mechanics/CLI/lists/list-spells-classes-wizard.md) *Source: Player's Handbook (2024) p. 317. Available in the Free Rules (2024)*