# Sunburst
*8th-level, Evocation*
- **Casting time:** 1 Action
- **Range:** 150 feet
- **Components:** V, S, M (a piece of sunstone)
- **Duration:** Instantaneous
Brilliant sunlight flashes in a 60-foot-radius Sphere centered on a point you choose within range. Each creature in the Sphere makes a Constitution saving throw. On a failed save, a creature takes `12d6` Radiant damage and has the [Blinded](3-Mechanics/CLI/rules/conditions.md#Blinded) condition for 1 minute. On a successful save, it takes half as much damage only.
A creature [Blinded](3-Mechanics/CLI/rules/conditions.md#Blinded) by this spell makes another Constitution saving throw at the end of each of its turns, ending the effect on itself on a success.
This spell dispels [Darkness](3-Mechanics/CLI/rules/variant-rules/darkness-xphb.md) in its area that was created by any spell.
**Classes**: [Wizard (Evoker)](3-Mechanics/CLI/lists/list-spells-classes-wizard-xphb-evoker-xphb.md "subclass=XPHB;class=XPHB"); [Sorcerer](3-Mechanics/CLI/lists/list-spells-classes-sorcerer.md); [Cleric](3-Mechanics/CLI/lists/list-spells-classes-cleric.md); [Bard](3-Mechanics/CLI/lists/list-spells-classes-bard.md); [Druid](3-Mechanics/CLI/lists/list-spells-classes-druid.md); [Wizard](3-Mechanics/CLI/lists/list-spells-classes-wizard.md)
*Source: Player's Handbook (2024) p. 329. Available in the Free Rules (2024)*