>[!fas-infobox|accent]
># ✧ Uncommon
>
>![[karmic dice image.webp|cover]]
>
> _<center>[![[abbyicon.webp|icon]]](absence.md)</center>_
>
>>[!clue|paper-d ripped-d]
>> _Cauldrons concocting chaos, witches wickedly waiting, spells scandalously swirling..._
>
>## Details
> |%%title%%|%%title%%|
> | ---- | :----: |
> | ✦ **Attunement** | _Optional_|
> | ✦ **Attuned** | _No_ |
> | ✦ **Location**|_[[Absence]]_|
# Karmic Cubes
>[!noted|travel]
><span class="sessionlocation">Wondrous Item</span>
---
>[!cite|no-title]
>## Description
>Deceptively plain, yet well worn set of dice.
## Properties
> [!grid|col-2]
> >[!cite|blank]
> >### Snake Eyes
> >#### With Attunement
>> Once attuned, the owner has advantage on all gaming rolls made with the dice, at the cost of granting advantage to their opponents in the next round or game
>
> >[!cite|blank]
> >### Roll of Fate
> >#### Without Attunement
>> The party may choose to roll the dice after a long rest. After rolling 2d6, the strings of fate are plucked and sealed in place; depending on the roll, an unknown encounter will occur during the following day.