>[!fas-infobox|accent] ># ✧ Artefact >&nbsp; >![[Item Placeholder.webp|cover]] > >_<center>![[zephyricon.webp|icon]]</center>_ > &nbsp; >>[!clue|paper-d ripped-d tape-e] &nbsp; >> _A God-Forged sword that glows with a radiant light when it's not hidden within it's leaded sheathe_ > >## Details > |%%title%%|%%title%%| > | ---- | :----: | > | ✦ **Attunement** | _Yes_| > | ✦ **Attuned** | _Yes; [[Zephyr]]_ | > | ✦ **Location**|_[[Zephyr]]_| # Piece Maker >[!noted|travel] ><span class="sessionlocation">Martial Melee Weapon (+3 Longsword)</span> --- >[!cite|no-title] >## Description >This golden longsword bares the visage of an unknown queen on the hilt. There is a small line of text in celestial underneath the portrait. Until the wielder of this weapon speaks that vow with intent and honesty, the sword is heavy and unbalanced. Once the words are solemnly spoken, the sword is attuned. It becomes lighter than steel and perfectly balanced. It cannot be unattuned. > >The sword grants powerful boons, but demands a potentially steep price. You gain a +3 to attack and damage rolls, and a +4 to CHA ## Properties |<font size=3>✦ **Damage**</font>|<font size=3>✦ **Properties**</font>| |-|-| |1d8 Slashing|[[Weapons and Armor#Armor Piercing\|Armor Piercing]], [[Weapons and Armor#Silvered\|Silvered]], [[Weapons and Armor#Heavy\|Heavy]], [[Weapons and Armor#Versatile\|Versatile]] (1d10)| > [!grid|col-2] > >[!cite|blank] > >### God-Forged > >When wielding this weapon, the user trades their life force for the power of the Gods. Each moment it is used outside of its leadened sheath removes some of the wielder's lifespan, withering them away slowly in exchange for godlike power. > > >[!cite|blank] > >### Tis But a Flesh Wound > >When attacking a target, the Piece Maker ignores any AC benefit the target gains from wearing armor. > > >[!cite|blank] > >### Castle Guard > >Using a bonus action, you can summon three spectral knights in golden armor. The knights will intercept attacks that would hit you, each giving you a +3 to AC. Each time the knights intercept an attack, one disappears, reducing the extra AC by 3. This ability can be used 3 times after each [[long-rest-xphb|Long Rest]]. > > >[!cite|blank] > >### A Knight's Purpose > >Every 60 days, the sword will demand a knightly task of you. The voice of a long dead ruler will whisper in your mind, telling you what must be done. The tasks can range from acts of charity to slaying legendary monsters. > > > >When the feat is completed, you gain a +2 to all stats for 10 days. If the feat is not completed within the 60 days, the wielder of the sword withers away and dies instantly. > > >[!cite|blank] > >### Begone > >Once per [[long-rest-xphb|Long Rest]], you can cast [[dispel-evil-and-good-xphb|Dispel Evil and Good]] without material components through Piece Maker.