>[!infobox|tag wide] <span class='at-badge ghost at-xl'>✦ Very Rare</span> > >![[Decayed Sunblade-1779613627474.webp]] > >>[!item] >>**Instead of emitting bright sunlight, this ominous energy blade seems to hungrily drink it in, desperately trying to fuel its dying heart.** > >>[!question|tag no-title] >>###### Details > >||| >|-|-| >|Attunement|Yes| >|Attuned|No| >|Location|[[Absence]]| # Decayed Sunblade >[!question|tag] <span class='at-lead2'>Martial Melee Weapon _(+2 Longsword)_</span> >[!note|entry no-title] >###### Description >The enchantment that produces that sun blade's radiant beam has begun to decay, atomically. This volatile energy is more akin to a white dwarf star than a youthful blazing sun, and the sympathetic magic contained inside has warped as well. ###### <p class='at-stat'>Properties</p> |**Damage**|**Properties**| |:-:|:-:| |1d8 Necrotic|[[Weapons and Armour#Versatile\|Versatile]] (1d10)| >[!grid] >>[!card|section] >>##### Volatile >>You gain a +2 bonus to attack and damage rolls made with this weapon, which deals <span class="necrotic">Necrotic</span> damage instead of <span class="slashing">Slashing</span> damage. When you hit a living creature with it, that target takes an extra <span class="necrotic">1d8 Necrotic</span> damage. > >>[!card|section] >>##### Insatiable >>The sword's blade appears as pure darkness and seems to decrease the light around you in a 15ft radius, making [[bright-light-xphb|Bright Light]] into [[dim-light-xphb|Dim Light]], and [[dim-light-xphb|Dim Light]] into [[Mechanics/CLI/rules/variant-rules/darkness-xphb|Darkness]]. This effect also counters the negative effects of the **Sunlight Sensitivity** trait. While the blade persists, you can use an [[action-xphb|Action]] to expand or reduce its radius of shadows to a maximum of 30ft, or a minimum of 5ft. > >>[!card|section] >>##### Special Attunement >>A creature attuning to this weapon must have defeated the previous wielder in battle. Otherwise, all attack rolls with this weapon are made as <span class="disadv">Disadvantage</span>. When you miss a creature with an attack, you take <span class="necrotic">1d8 Necrotic</span> damage yourself, as the blade turns on you.