![[trouble in fools paradise cover.webp]] # Absence Blood Mechanics > [!columns|2] > > [!noted|no-icon no-title accent] > > # Blood Vat > > |Amount|Duration|Effects| > > |-|-|-| > > |5|20 Days|No Effects| > > |4|16 Days|DisAdv on checks that require hands/finesse, Adv on Intimidation (CHA) rolls| > > |3|12 Days|Vulnerability to **<font color="#92d050">:FasVial:Poison dmg</font>**, Adv on saves against being **<font color="#b2a2c7">:LiHeartHandshake:Charmed</font>**| > > |2|8 Days|Gain the **<font color="#92d050">:FasVial:Poisoned Condition</font>**, Resistance to **<font color="#5f497a">:FasSkull:Necrotic dmg</font>**| > > |1|4 Days|After taking dmg, roll a CON save (DC 10 or half the dmg taken) or gained the **<font color="#a5a5a5">:LiEyeOff:Blinded Condition</font>** until the end of your next turn| > > |0|Empty|Gain 1 level of [[Conditions#Exhaustion]] per day (Max of 4 levels), +Prof Bonus to Intimidation| > > > > > [!noted|no-icon no-title accent] > > # Extracting Blood >>## Blood Harvesting Amount > >|Size|Lethal|Unsafe|Safe| > >|-|-|-|-| > >|Small|4|2|1| > >|Medium|6|3|2| > >|Large|8|4|3| > >|Huge|12|6|4| > >|Gargantuan|25|12|6| > > > > Dead creatures can provide the lethal amount, and only take 10 mins to extract from with no effects on the corpse. > > > > Absence is able to use the fresh blood of animals and humanoids. > > > > Fresh blood is blood no older than 30 minutes, either outside of the body, or inside of a corpse. > > > > |%%t%%|Short Rest|Long Rest| > > |-|-|-| > > |Lethal|Kills the creature|Kills the creature| > > |Unsafe|Gain a level of Exhaustion|CON save (DC 10) or gain level of [[Conditions#Exhaustion]]| > > |Safe|CON save (DC 10) or gain level of [[Conditions#Exhaustion]]|No Effects| ## How to Extract Blood A Healer's Kit is required to extract blood, from both creatures and corpses. Extracting using a Healer's Kit uses up one of its uses. ### Vials The blood is stored in vials. Standard vials can store up to 1 point of blood. Vials keep the blood fresh for 10 days, -5 days in extreme heat and +5 in extreme cold. ### Absence's Left Arm The blood acts as 'fuel' to be absorbed into her left arm, which has manufactured grooves and valleys to accommodate such. Without blood, the arm will begin to swell, bloat, and become 'dry'. # New Creatures Creatures that have not been extracted from before require a Medicine (DEX) check, to determine the amount of blood points acquired. Corpses can only be extracted from once. Creatures, if not given a long rest between two extractions, will gain double the levels of exhaustion instead. This stacks (ie. 1 point of exhaustion, then 2 points, then 4, then 8, etc). Failed saves result in remaining on the same DC level. Successful saves result in moving down in difficulty. Surpassing rolls move you down two difficulty stages. A failed save is a roll that results below the DC spectrum, a successful save is a roll that results within the DC spectrum, and a surpassing save is a roll that results above the DC spectrum. |DC|Fail|Success|Surpass| |-|-|-|-| |DC 15-20|No Points|1/2 Safe Amount|Safe Amount| |DC 10-15|1/2 Safe Amount|Safe Amount|Unsafe Amount| |DC 5-10|Safe Amount|Unsafe Amount|Lethal Amount| |DC 0||Lethal Amount|| ---