# [Elephant](Mechanics\CLI\bestiary\beast/elephant-xmm.md)
*Source: Monster Manual (2024) p. 353, Player's Handbook (2024) p. 349. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Elephant (XMM)"
"size": "Huge"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "12"
"hp": !!int "76"
"hit_dice": "8d12 + 24"
"modifier": !!int "-1"
"stats":
- !!int "22"
- !!int "9"
- !!int "17"
- !!int "3"
- !!int "11"
- !!int "6"
"speed": "40 ft."
"senses": "passive Perception 10"
"languages": ""
"cr": "4"
"actions":
- "desc": "The elephant makes two Gore attacks."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing\
\ damage. If the target is a Huge or smaller creature and the elephant moved\
\ 20+ feet straight toward it immediately before the hit, the target has the\
\ [Prone](Mechanics/CLI/rules/conditions.md#Prone) condition."
"name": "Gore"
"bonus_actions":
- "desc": "Dexterity Saving Throw: DC 16, one creature within 5 feet that has\
\ the [Prone](Mechanics/CLI/rules/conditions.md#Prone) condition. Failure:\
\ 17 (2d10 + 6) Bludgeoning damage. Success: Half damage."
"name": "Trample"
"source":
- "XMM"
- "XPHB"
"image": "Mechanics/CLI/bestiary/beast/token/elephant-xmm.webp"
```
^statblock
## Environment
grassland