# [Swarm of Insects](Mechanics\CLI\bestiary\beast/swarm-of-insects-xmm.md) *Source: Monster Manual (2024) p. 370. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)* ## Animals Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures. ```statblock "name": "Swarm of Insects (XMM)" "size": "Medium" "type": "beast" "alignment": "Unaligned" "ac": !!int "11" "hp": !!int "19" "hit_dice": "3d8 + 6" "modifier": !!int "1" "stats": - !!int "3" - !!int "13" - !!int "14" - !!int "1" - !!int "7" - !!int "1" "speed": "20 ft." "damage_resistances": "bludgeoning, piercing, slashing" "condition_immunities": "[charmed](Mechanics/CLI/rules/conditions.md#Charmed), [frightened](Mechanics/CLI/rules/conditions.md#Frightened),\ \ [grappled](Mechanics/CLI/rules/conditions.md#Grappled), [paralyzed](Mechanics/CLI/rules/conditions.md#Paralyzed),\ \ [petrified](Mechanics/CLI/rules/conditions.md#Petrified), [prone](Mechanics/CLI/rules/conditions.md#Prone),\ \ [restrained](Mechanics/CLI/rules/conditions.md#Restrained), [stunned](Mechanics/CLI/rules/conditions.md#Stunned)" "senses": "blindsight 30 ft., passive Perception 8" "languages": "" "cr": "1/2" "traits": - "desc": "If the swarm has a [Climb Speed](Mechanics/CLI/rules/variant-rules/climb-speed-xphb.md),\ \ the swarm can climb difficult surfaces, including along ceilings, without\ \ needing to make an ability check." "name": "Spider Climb" - "desc": "The swarm can occupy another creature's space and vice versa, and the\ \ swarm can move through any opening large enough for a Tiny insect. The swarm\ \ can't regain [Hit Points](Mechanics/CLI/rules/variant-rules/hit-points-xphb.md)\ \ or gain [Temporary Hit Points](Mechanics/CLI/rules/variant-rules/temporary-hit-points-xphb.md)." "name": "Swarm" "actions": - "desc": "Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Poison damage,\ \ or 3 (1d4 + 1) Poison damage if the swarm is [Bloodied](Mechanics/CLI/rules/variant-rules/bloodied-xphb.md)." "name": "Bites" "source": - "XMM" "image": "Mechanics/CLI/bestiary/beast/token/swarm-of-insects-xmm.webp" ``` ^statblock ## Environment desert, forest, grassland, hill, swamp, underdark, urban