# [Swarm of Insects](Mechanics\CLI\bestiary\beast/swarm-of-insects-xmm.md)
*Source: Monster Manual (2024) p. 370. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*
## Animals
Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the [Panther](Mechanics/CLI/bestiary/beast/panther-xmm.md) stat block can also represent a mountain lion, while the [Giant Goat](Mechanics/CLI/bestiary/beast/giant-goat-xmm.md) stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.
```statblock
"name": "Swarm of Insects (XMM)"
"size": "Medium"
"type": "beast"
"alignment": "Unaligned"
"ac": !!int "11"
"hp": !!int "19"
"hit_dice": "3d8 + 6"
"modifier": !!int "1"
"stats":
- !!int "3"
- !!int "13"
- !!int "14"
- !!int "1"
- !!int "7"
- !!int "1"
"speed": "20 ft."
"damage_resistances": "bludgeoning, piercing, slashing"
"condition_immunities": "[charmed](Mechanics/CLI/rules/conditions.md#Charmed), [frightened](Mechanics/CLI/rules/conditions.md#Frightened),\
\ [grappled](Mechanics/CLI/rules/conditions.md#Grappled), [paralyzed](Mechanics/CLI/rules/conditions.md#Paralyzed),\
\ [petrified](Mechanics/CLI/rules/conditions.md#Petrified), [prone](Mechanics/CLI/rules/conditions.md#Prone),\
\ [restrained](Mechanics/CLI/rules/conditions.md#Restrained), [stunned](Mechanics/CLI/rules/conditions.md#Stunned)"
"senses": "blindsight 30 ft., passive Perception 8"
"languages": ""
"cr": "1/2"
"traits":
- "desc": "If the swarm has a [Climb Speed](Mechanics/CLI/rules/variant-rules/climb-speed-xphb.md),\
\ the swarm can climb difficult surfaces, including along ceilings, without\
\ needing to make an ability check."
"name": "Spider Climb"
- "desc": "The swarm can occupy another creature's space and vice versa, and the\
\ swarm can move through any opening large enough for a Tiny insect. The swarm\
\ can't regain [Hit Points](Mechanics/CLI/rules/variant-rules/hit-points-xphb.md)\
\ or gain [Temporary Hit Points](Mechanics/CLI/rules/variant-rules/temporary-hit-points-xphb.md)."
"name": "Swarm"
"actions":
- "desc": "Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Poison damage,\
\ or 3 (1d4 + 1) Poison damage if the swarm is [Bloodied](Mechanics/CLI/rules/variant-rules/bloodied-xphb.md)."
"name": "Bites"
"source":
- "XMM"
"image": "Mechanics/CLI/bestiary/beast/token/swarm-of-insects-xmm.webp"
```
^statblock
## Environment
desert, forest, grassland, hill, swamp, underdark, urban