# [Animal Lord; Forager](Mechanics\CLI\bestiary\celestial/animal-lord-forager-xmm.md)
*Source: Monster Manual (2024) p. 15*
```statblock
"name": "Animal Lord; Forager (XMM)"
"size": "Medium"
"type": "celestial"
"alignment": "Neutral"
"ac": !!int "19"
"hp": !!int "323"
"hit_dice": "34d8 + 170"
"modifier": !!int "19"
"stats":
- !!int "24"
- !!int "25"
- !!int "20"
- !!int "19"
- !!int "23"
- !!int "22"
"speed": "60 ft., fly 60 ft. (hover), swim 60 ft."
"saves":
- "constitution": !!int "11"
- "wisdom": !!int "12"
"skillsaves":
- "name": "[Acrobatics](Mechanics/CLI/rules/skills.md#Acrobatics)"
"desc": "+13"
- "name": "[Athletics](Mechanics/CLI/rules/skills.md#Athletics)"
"desc": "+13"
- "name": "[Perception](Mechanics/CLI/rules/skills.md#Perception)"
"desc": "+18"
- "name": "[Stealth](Mechanics/CLI/rules/skills.md#Stealth)"
"desc": "+13"
"damage_resistances": "cold, fire, necrotic, psychic, radiant"
"condition_immunities": "[charmed](Mechanics/CLI/rules/conditions.md#Charmed), [frightened](Mechanics/CLI/rules/conditions.md#Frightened),\
\ [stunned](Mechanics/CLI/rules/conditions.md#Stunned)"
"senses": "truesight 120 ft., passive Perception 28"
"languages": "all"
"cr": "20"
"traits":
- "desc": "An animal lord represents a Forager, Hunter, or Sage (DM's choice), which\
\ determines certain traits in this stat block."
"name": "Animal Lordship"
- "desc": "If the animal lord fails a saving throw, it can choose to succeed instead."
"name": "Legendary Resistance (4/Day)"
- "desc": "Wisdom Saving Throw: DC 20, any enemy that starts its turn in a 30-foot\
\ [Emanation](Mechanics/CLI/rules/variant-rules/emanation-area-of-effect-xphb.md)\
\ originating from the animal lord. Failure: The target has the [Charmed](Mechanics/CLI/rules/conditions.md#Charmed)\
\ condition until the end of its next turn. While [Charmed](Mechanics/CLI/rules/conditions.md#Charmed),\
\ the target has the [Incapacitated](Mechanics/CLI/rules/conditions.md#Incapacitated)\
\ condition."
"name": "Lordly Presence"
- "desc": "The animal lord has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md)\
\ on saving throws against spells and other magical effects."
"name": "Magic Resistance"
"actions":
- "desc": "The animal lord makes two attacks, using Rend or Radiant Ray in any combination,\
\ and uses Animal Spirit."
"name": "Multiattack"
- "desc": "Melee Attack Roll: +13, reach 5 ft. Hit: 14 (2d6 + 7) Slashing\
\ damage plus 7 (2d6) Force damage."
"name": "Rend"
- "desc": "Ranged Attack Roll: +12, range 120 ft. Hit: 20 (4d6 + 6) Radiant\
\ damage."
"name": "Radiant Ray"
- "desc": "The animal lord conjures an animal spirit that strikes at a creature\
\ and then disappears. Dexterity Saving Throw: DC 20, one creature the animal\
\ lord can see within 120 feet. Failure: 28 (4d10 + 6) Radiant damage. Success:\
\ Half damage. Failure or Success: The animal lord gains 20 [Temporary Hit\
\ Points](Mechanics/CLI/rules/variant-rules/temporary-hit-points-xphb.md)."
"name": "Animal Spirit"
- "desc": "The animal lord casts one of the following spells, requiring no Material\
\ components and using Wisdom as the spellcasting ability (spell save DC 20):\n\
\nAt will: [Animal Friendship](Mechanics/CLI/spells/animal-friendship-xphb.md),\
\ [Animal Messenger](Mechanics/CLI/spells/animal-messenger-xphb.md), [Speak\
\ with Animals](Mechanics/CLI/spells/speak-with-animals-xphb.md)\n\n2/day\
\ each: [Awaken](Mechanics/CLI/spells/awaken-xphb.md), [Greater Restoration](Mechanics/CLI/spells/greater-restoration-xphb.md)\n\
\n1/day each: [Animal Shapes](Mechanics/CLI/spells/animal-shapes-xphb.md),\
\ [Sunburst](Mechanics/CLI/spells/sunburst-xphb.md)"
"name": "Spellcasting"
"bonus_actions":
- "desc": "The animal lord shape-shifts into a Huge or smaller version of the animal\
\ it represents or a Medium or Small Humanoid, or it returns to its true form.\
\ Its game statistics, other than its size, are the same in each form. Any equipment\
\ it is wearing or carrying isn't transformed."
"name": "Shape-Shift"
"legendary_actions":
- "desc": "The animal lord moves up to its [Speed](Mechanics/CLI/rules/variant-rules/speed-xphb.md)\
\ without provoking [Opportunity Attacks](Mechanics/CLI/rules/actions.md#Opportunity%20Attack),\
\ and it makes one Rend attack."
"name": "Feral Strike"
- "desc": "The animal lord makes one Radiant Ray attack."
"name": "Radiant Strike"
"source":
- "XMM"
```
^statblock
## Environment
planar, beastlands