# [Animal Lord; Hunter](Mechanics\CLI\bestiary\celestial/animal-lord-hunter-xmm.md) *Source: Monster Manual (2024) p. 15* ```statblock "name": "Animal Lord; Hunter (XMM)" "size": "Medium" "type": "celestial" "alignment": "Neutral" "ac": !!int "19" "hp": !!int "323" "hit_dice": "34d8 + 170" "modifier": !!int "19" "stats": - !!int "24" - !!int "25" - !!int "20" - !!int "19" - !!int "23" - !!int "22" "speed": "60 ft., fly 60 ft. (hover), swim 60 ft." "saves": - "constitution": !!int "11" - "wisdom": !!int "12" "skillsaves": - "name": "[Acrobatics](Mechanics/CLI/rules/skills.md#Acrobatics)" "desc": "+13" - "name": "[Athletics](Mechanics/CLI/rules/skills.md#Athletics)" "desc": "+13" - "name": "[Perception](Mechanics/CLI/rules/skills.md#Perception)" "desc": "+18" - "name": "[Stealth](Mechanics/CLI/rules/skills.md#Stealth)" "desc": "+13" "damage_resistances": "cold, fire, necrotic, psychic, radiant" "condition_immunities": "[charmed](Mechanics/CLI/rules/conditions.md#Charmed), [frightened](Mechanics/CLI/rules/conditions.md#Frightened),\ \ [stunned](Mechanics/CLI/rules/conditions.md#Stunned)" "senses": "truesight 120 ft., passive Perception 28" "languages": "all" "cr": "20" "traits": - "desc": "An animal lord represents a Forager, Hunter, or Sage (DM's choice), which\ \ determines certain traits in this stat block." "name": "Animal Lordship" - "desc": "If the animal lord fails a saving throw, it can choose to succeed instead." "name": "Legendary Resistance (4/Day)" - "desc": "Wisdom Saving Throw: DC 20, any enemy that starts its turn in a 30-foot\ \ [Emanation](Mechanics/CLI/rules/variant-rules/emanation-area-of-effect-xphb.md)\ \ originating from the animal lord. Failure: The target has the [Frightened](Mechanics/CLI/rules/conditions.md#Frightened)\ \ condition until the end of its next turn." "name": "Lordly Presence" - "desc": "The animal lord has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md)\ \ on saving throws against spells and other magical effects." "name": "Magic Resistance" "actions": - "desc": "The animal lord makes two attacks, using Rend or Radiant Ray in any combination,\ \ and uses Animal Spirit." "name": "Multiattack" - "desc": "Melee Attack Roll: +13, reach 5 ft. Hit: 14 (2d6 + 7) Slashing\ \ damage plus 7 (2d6) Force damage." "name": "Rend" - "desc": "Ranged Attack Roll: +12, range 120 ft. Hit: 20 (4d6 + 6) Radiant\ \ damage." "name": "Radiant Ray" - "desc": "The animal lord conjures an animal spirit that strikes at a creature\ \ and then disappears. Dexterity Saving Throw: DC 20, one creature the animal\ \ lord can see within 120 feet. Failure: 28 (4d10 + 6) Radiant damage. Success:\ \ Half damage. Failure or Success: The animal lord has [Advantage](Mechanics/CLI/rules/variant-rules/advantage-xphb.md)\ \ on attack rolls against the target until the start of the animal lord's next\ \ turn." "name": "Animal Spirit" - "desc": "The animal lord casts one of the following spells, requiring no Material\ \ components and using Wisdom as the spellcasting ability (spell save DC 20):\n\ \nAt will: [Animal Friendship](Mechanics/CLI/spells/animal-friendship-xphb.md),\ \ [Animal Messenger](Mechanics/CLI/spells/animal-messenger-xphb.md), [Speak\ \ with Animals](Mechanics/CLI/spells/speak-with-animals-xphb.md)\n\n2/day\ \ each: [Awaken](Mechanics/CLI/spells/awaken-xphb.md), [Greater Restoration](Mechanics/CLI/spells/greater-restoration-xphb.md)\n\ \n1/day each: [Animal Shapes](Mechanics/CLI/spells/animal-shapes-xphb.md),\ \ [Sunburst](Mechanics/CLI/spells/sunburst-xphb.md)" "name": "Spellcasting" "bonus_actions": - "desc": "The animal lord shape-shifts into a Huge or smaller version of the animal\ \ it represents or a Medium or Small Humanoid, or it returns to its true form.\ \ Its game statistics, other than its size, are the same in each form. Any equipment\ \ it is wearing or carrying isn't transformed." "name": "Shape-Shift" "legendary_actions": - "desc": "The animal lord moves up to its [Speed](Mechanics/CLI/rules/variant-rules/speed-xphb.md)\ \ without provoking [Opportunity Attacks](Mechanics/CLI/rules/actions.md#Opportunity%20Attack),\ \ and it makes one Rend attack." "name": "Feral Strike" - "desc": "The animal lord makes one Radiant Ray attack." "name": "Radiant Strike" "source": - "XMM" ``` ^statblock ## Environment planar, beastlands