# [Homunculus](Mechanics\CLI\bestiary\construct/homunculus-xmm.md)
*Source: Monster Manual (2024) p. 172. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)*
## Homunculus
*Winged Servant Given Magical Life*
- **Habitat.** Any
- **Treasure.** None
A mage can create a cat-sized, obedient assistant called a homunculus through a ritual that uses the mage's blood. Each homunculus shares a telepathic bond with the mage who created it and loyally serves its creator. A homunculus is reduced to inert material if its creator dies.
A homunculus's appearance reflects its creator's tastes. Roll on or choose a result from the Homunculus Features table to inspire a homunculus's form.
**Homunculus Features**
`dice: [](homunculus-xmm.md#^homunculus-features)`
| dice: 1d8 | The Homunculus Has Features That Are... |
|-----------|-----------------------------------------|
| 1 | Bat-like with tattered wings. |
| 2 | Made of soft metal and delicate gears. |
| 3 | Marked with its creator's symbol. |
| 4 | Similar to those of a winged humanoid. |
| 5 | Sprouting flowers and leaves. |
| 6 | Suggestive of its creator's appearance. |
| 7 | Underdeveloped and fleshy with beady eyes. |
| 8 | Woven and patchwork, like a well-loved toy. |
^homunculus-features
```statblock
"name": "Homunculus (XMM)"
"size": "Tiny"
"type": "construct"
"alignment": "Neutral"
"ac": !!int "13"
"hp": !!int "4"
"hit_dice": "1d4 + 2"
"modifier": !!int "2"
"stats":
- !!int "4"
- !!int "15"
- !!int "14"
- !!int "10"
- !!int "10"
- !!int "7"
"speed": "20 ft., fly 40 ft."
"saves":
- "wisdom": !!int "2"
- "charisma": !!int "0"
"damage_immunities": "poison"
"condition_immunities": "[charmed](Mechanics/CLI/rules/conditions.md#Charmed), [poisoned](Mechanics/CLI/rules/conditions.md#Poisoned)"
"senses": "darkvision 60 ft., passive Perception 10"
"languages": "understands Common plus one other language but can't speak"
"cr": "0"
"traits":
- "desc": "While the homunculus is on the same plane of existence as its master,\
\ the two of them can communicate telepathically with each other."
"name": "Telepathic Bond"
"actions":
- "desc": "Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and\
\ the target is subjected to the following effect. Constitution Saving Throw:\
\ DC 12. Failure: The target has the [Poisoned](Mechanics/CLI/rules/conditions.md#Poisoned)\
\ condition until the end of the homunculus's next turn. By 5th Failure: The\
\ target has the [Poisoned](Mechanics/CLI/rules/conditions.md#Poisoned) condition\
\ for 1 minute. While [Poisoned](Mechanics/CLI/rules/conditions.md#Poisoned),\
\ the target has the [Unconscious](Mechanics/CLI/rules/conditions.md#Unconscious)\
\ condition, which ends early if the target takes any damage."
"name": "Bite"
"source":
- "XMM"
"image": "Mechanics/CLI/bestiary/construct/token/homunculus-xmm.webp"
```
^statblock
## Environment
any