# [Merfolk Skirmisher](Mechanics\CLI\bestiary\elemental/merfolk-skirmisher-xmm.md) *Source: Monster Manual (2024) p. 209. Available in the <span title='Systems Reference Document (5.2)'>SRD</span> and the Free Rules (2024)* Merfolk skirmishers defend their homes from aquatic monsters and invaders from the surface. ## Merfolk *Protectors and Explorers of the Seas* - **Habitat.** Coastal, Underwater - **Treasure.** Individual Beneath the waves dwell merfolk, mysterious creatures that merge the features of humans and sea creatures. Some are curious about land dwellers, while others view them with suspicion. ```statblock "name": "Merfolk Skirmisher (XMM)" "size": "Medium" "type": "elemental" "alignment": "Neutral" "ac": !!int "11" "hp": !!int "11" "hit_dice": "2d8 + 2" "modifier": !!int "1" "stats": - !!int "10" - !!int "13" - !!int "12" - !!int "11" - !!int "14" - !!int "12" "speed": "10 ft., swim 40 ft." "senses": "passive Perception 12" "languages": "Common, Primordial (Aquan)" "cr": "1/8" "traits": - "desc": "The merfolk can breathe air and water." "name": "Amphibious" "actions": - "desc": "Melee or Ranged Attack Roll: +2, reach 5 ft. or range 20/60 ft.\ \ Hit: 3 (d6) Piercing damage plus 2 (d4) Cold damage. If the target is\ \ a creature, its [Speed](Mechanics/CLI/rules/variant-rules/speed-xphb.md) decreases\ \ by 10 feet until the end of its next turn. Hit or Miss: The spear magically\ \ returns to the merfolk's hand immediately after a ranged attack." "name": "Ocean Spear" "source": - "XMM" "image": "Mechanics/CLI/bestiary/elemental/token/merfolk-skirmisher-xmm.webp" ``` ^statblock ## Environment coastal, underwater